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<blockquote data-quote="the Jester" data-source="post: 5803076" data-attributes="member: 1210"><p>I think you're looking at this from the perspective of "D&D doesn't really play like fantasy series x reads", when you should be looking at it from the perspective of "what makes the game more fun for everyone?"</p><p></p><p>WHO CARES if warriors suck in a bunch of fantasy novels/movies/whatever, as long as PC warriors get to have fun? Aping the "omnipowerful magician with his lackeys" genre is usually only fun for the omnipotent guy while the rest of the players think about how much they'd rather be playing Skyrim or whatever. Then, next session, lo and behold, there's only an omnipotent wizard showing up to play! Everyone else is busy going Fas Ro DAH! all over the place.</p><p></p><p>OTOH, if the wizard feels useless, you have the same thing in reverse (1e's old "I shot my magic missile for the day, now where is my dagger?" problem). The best road lies in between the two- where each contributes and neither one is just an accessory to the other.</p><p></p><p>If a player is dissatisfied because he doesn't get to hog all the glory, then maybe a cooperative, social game ain't the best choice for him. Skyrim's great fun, and you get to be the only star.</p></blockquote><p></p>
[QUOTE="the Jester, post: 5803076, member: 1210"] I think you're looking at this from the perspective of "D&D doesn't really play like fantasy series x reads", when you should be looking at it from the perspective of "what makes the game more fun for everyone?" WHO CARES if warriors suck in a bunch of fantasy novels/movies/whatever, as long as PC warriors get to have fun? Aping the "omnipowerful magician with his lackeys" genre is usually only fun for the omnipotent guy while the rest of the players think about how much they'd rather be playing Skyrim or whatever. Then, next session, lo and behold, there's only an omnipotent wizard showing up to play! Everyone else is busy going Fas Ro DAH! all over the place. OTOH, if the wizard feels useless, you have the same thing in reverse (1e's old "I shot my magic missile for the day, now where is my dagger?" problem). The best road lies in between the two- where each contributes and neither one is just an accessory to the other. If a player is dissatisfied because he doesn't get to hog all the glory, then maybe a cooperative, social game ain't the best choice for him. Skyrim's great fun, and you get to be the only star. [/QUOTE]
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