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*Pathfinder & Starfinder
Casters' knowledge of a spell's success/failure
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<blockquote data-quote="azmodean" data-source="post: 2027415" data-attributes="member: 26590"><p>What I think kjenks means is that you cast a spell (zone of truth for instance, it's an area effect, so by RAW you don't get feedback) and then make a spellcraft check to try to determine if the creatures in the area were affected. It's certainly resonable to give a visual description of saving throws as you mentioned for most attack spells.</p><p></p><p>Oh, with any compulsion effect I would allow the target to make a bluff check to pretend to be effected, with a penalty unless they can make a spellcraft check and determine what the spell was.</p><p></p><p>This doesn't work for charm person of course, since it is targeted.</p><p></p><p>More succintly, the caster knows about the save if the spell was targeted, even if it has multiple targets. They do not get any feedback if it is an area effect. I'm not sure about SR, IMC I consider SR to be really special so I have all kinds of fireworks for it.</p></blockquote><p></p>
[QUOTE="azmodean, post: 2027415, member: 26590"] What I think kjenks means is that you cast a spell (zone of truth for instance, it's an area effect, so by RAW you don't get feedback) and then make a spellcraft check to try to determine if the creatures in the area were affected. It's certainly resonable to give a visual description of saving throws as you mentioned for most attack spells. Oh, with any compulsion effect I would allow the target to make a bluff check to pretend to be effected, with a penalty unless they can make a spellcraft check and determine what the spell was. This doesn't work for charm person of course, since it is targeted. More succintly, the caster knows about the save if the spell was targeted, even if it has multiple targets. They do not get any feedback if it is an area effect. I'm not sure about SR, IMC I consider SR to be really special so I have all kinds of fireworks for it. [/QUOTE]
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Casters' knowledge of a spell's success/failure
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