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Casters Nerfed, Melee Ascendant (3.5)
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<blockquote data-quote="hong" data-source="post: 913099" data-attributes="member: 537"><p>I didn't say anything about CRs. I was talking about taking on a high-level character.</p><p></p><p>And besides, have you seen what a dire bear or a big elemental is going to do to someone who gets in melee with it? These melee brutes have low CR not because they're easy to bash up, whether you're talking about wizards, barbarians or whoever. They have low CR because they don't have any special abilities except being able to dish out damage. So your wizard can fly around while invisible, and zap them to death at his leisure. The barb generally can't.</p><p></p><p></p><p></p><p>I've yet to meet a 200hp character who won't blink at losing 70 of those hit points at one go. Alternatively, if you're talking about how the wizard can no longer instakill someone with one spell, tell me again why that's a bad thing.</p></blockquote><p></p>
[QUOTE="hong, post: 913099, member: 537"] I didn't say anything about CRs. I was talking about taking on a high-level character. And besides, have you seen what a dire bear or a big elemental is going to do to someone who gets in melee with it? These melee brutes have low CR not because they're easy to bash up, whether you're talking about wizards, barbarians or whoever. They have low CR because they don't have any special abilities except being able to dish out damage. So your wizard can fly around while invisible, and zap them to death at his leisure. The barb generally can't. I've yet to meet a 200hp character who won't blink at losing 70 of those hit points at one go. Alternatively, if you're talking about how the wizard can no longer instakill someone with one spell, tell me again why that's a bad thing. [/QUOTE]
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Casters Nerfed, Melee Ascendant (3.5)
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