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Casters Nerfed, Melee Ascendant (3.5)
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<blockquote data-quote="Belen" data-source="post: 919662" data-attributes="member: 1405"><p>I would disagree that your wizard was a "snap shot" of a core 3e wizard. A number of GMs I know do not allow the FR supplements in their game do the the power unbalance. FR is super high magic, high powergamer material. I do not allow the FR supplements in my homebrew world. It just does not make sense for the world. </p><p></p><p>In your case, you have a tricked out wizard with high powered items, races and PrCs. The wizard in question is not core rule, nor could such a wizard appear using only the core books. It sounds as if you run a very high magic campaign. Your example had the opportunity of planning and preparing every aspect of the assault. </p><p></p><p>Your example was a planned event, using supplemental material specific to a high magic world. This is not the norm for a 3e wizard who is clomping around a Dungeons picking general spells based on the need to be versatile for a variety of encounters.</p><p></p><p>The most common thing the wizard says in my game is "sorry, I did not memorize that today...give me 8 hours and I can handle this situation."</p><p></p><p>Wizards are rarely prepared for everything, hence having an adventuring party. In a situation where time is dependent, the wizard cannot prep super-encounters. Wizards in my game certainly could not pull off your example on the fly.</p><p></p><p>I loved your story and it was a great example of a planned encounter using the full abilities of a tricked out mage; however it does not fit when thinking about a generalized mage without prior knowledge of a situation can do.</p><p></p><p>Dave</p></blockquote><p></p>
[QUOTE="Belen, post: 919662, member: 1405"] I would disagree that your wizard was a "snap shot" of a core 3e wizard. A number of GMs I know do not allow the FR supplements in their game do the the power unbalance. FR is super high magic, high powergamer material. I do not allow the FR supplements in my homebrew world. It just does not make sense for the world. In your case, you have a tricked out wizard with high powered items, races and PrCs. The wizard in question is not core rule, nor could such a wizard appear using only the core books. It sounds as if you run a very high magic campaign. Your example had the opportunity of planning and preparing every aspect of the assault. Your example was a planned event, using supplemental material specific to a high magic world. This is not the norm for a 3e wizard who is clomping around a Dungeons picking general spells based on the need to be versatile for a variety of encounters. The most common thing the wizard says in my game is "sorry, I did not memorize that today...give me 8 hours and I can handle this situation." Wizards are rarely prepared for everything, hence having an adventuring party. In a situation where time is dependent, the wizard cannot prep super-encounters. Wizards in my game certainly could not pull off your example on the fly. I loved your story and it was a great example of a planned encounter using the full abilities of a tricked out mage; however it does not fit when thinking about a generalized mage without prior knowledge of a situation can do. Dave [/QUOTE]
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