Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Casters Nerfed, Melee Ascendant (3.5)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Storminator" data-source="post: 919819" data-attributes="member: 305"><p>Of course he's not core rules only, but I would say he's pretty normal. FRCS is hardly obscure.</p><p></p><p>But if you're going to limit the wizard source material (but not the fighter) to core, shouldn't you expect the wizard players in your world to be limited? If you only allow core materials, there's a mighty small list of PrCs allowed. Certainly not the Blademaster you use in your examples.</p><p></p><p>As I've said in both this thread and the other on the topic, the incredible limits you see on the 3e wizard are part of YOUR game, not the 3e game. If you played a different style, one more tailored to wizards, you would see much more powerful wizards.</p><p></p><p></p><p></p><p></p><p>No one in your game ever scouts out the foes, checks the defenses and the layout and plans an assault for tomorrow? No one ever looks ahead and prepares exactly the right spells for the day? </p><p></p><p>Sure, some days you aren't ready. In our most recent encounter we hit a perfectly prepared opponent without out a hint of prep ourselves, not a single buff up (we've already switched to short duration spells), all the wrong spells, and we got trashed. The encounter wasn't even close to our level, and we got beat on hard. In fact, without the fighter, who <em>is</em> ready all day every day, we'd likely have all died (well, some of would have run<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />). </p><p></p><p>But when we rest up and go back, we're going to inflict a world of pain. </p><p></p><p>PS</p></blockquote><p></p>
[QUOTE="Storminator, post: 919819, member: 305"] Of course he's not core rules only, but I would say he's pretty normal. FRCS is hardly obscure. But if you're going to limit the wizard source material (but not the fighter) to core, shouldn't you expect the wizard players in your world to be limited? If you only allow core materials, there's a mighty small list of PrCs allowed. Certainly not the Blademaster you use in your examples. As I've said in both this thread and the other on the topic, the incredible limits you see on the 3e wizard are part of YOUR game, not the 3e game. If you played a different style, one more tailored to wizards, you would see much more powerful wizards. No one in your game ever scouts out the foes, checks the defenses and the layout and plans an assault for tomorrow? No one ever looks ahead and prepares exactly the right spells for the day? Sure, some days you aren't ready. In our most recent encounter we hit a perfectly prepared opponent without out a hint of prep ourselves, not a single buff up (we've already switched to short duration spells), all the wrong spells, and we got trashed. The encounter wasn't even close to our level, and we got beat on hard. In fact, without the fighter, who [i]is[/i] ready all day every day, we'd likely have all died (well, some of would have run:D). But when we rest up and go back, we're going to inflict a world of pain. PS [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Casters Nerfed, Melee Ascendant (3.5)
Top