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Casters Nerfed, Melee Ascendant (3.5)
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<blockquote data-quote="cable" data-source="post: 920574" data-attributes="member: 12132"><p>This so absolutely true. I have not experience any of the problems associated with high powered wizards. In fact most of my players shun wizards because they are on the weak side. Why is this? I don't play in FR and I don't use supplements dealing with FR. I only allow abilities in other supplements on a case by case basis. The only absolutes my players can count on is the core rules. Anything else is at my sufferance. This has produced a challenging and enjoyable playing environment for both myself and my players.</p><p></p><p>So when people panic and scream OMG our wizards has a DC 100000+ Disintegrate, all I can say is re-examine the supplements you are using. A core rules (3e) 20th lvl wizard can really only get around DC 30 for their 9th lvl spells for which they have invested a huge portion of their feat expenditure and wealth to get. Compare this with the appropriate CR monster and you will note that it is not that great. However a wiz5/red wiz10/acm 5 can have upwards to up to around 50 DC for their 9th lvl spell. Now you tell me, is the core wizard the problem or the PrCs?</p><p></p><p>Of course I have had to house rule certain spells that are broken (ie cannot work) as written eg Simulacrum, Polymorph etc etc. However I have allowed Timestop and Haste to work as written (ie give wizard lots of extra actions) and it hasn't unbalance anything in the slightest.</p></blockquote><p></p>
[QUOTE="cable, post: 920574, member: 12132"] This so absolutely true. I have not experience any of the problems associated with high powered wizards. In fact most of my players shun wizards because they are on the weak side. Why is this? I don't play in FR and I don't use supplements dealing with FR. I only allow abilities in other supplements on a case by case basis. The only absolutes my players can count on is the core rules. Anything else is at my sufferance. This has produced a challenging and enjoyable playing environment for both myself and my players. So when people panic and scream OMG our wizards has a DC 100000+ Disintegrate, all I can say is re-examine the supplements you are using. A core rules (3e) 20th lvl wizard can really only get around DC 30 for their 9th lvl spells for which they have invested a huge portion of their feat expenditure and wealth to get. Compare this with the appropriate CR monster and you will note that it is not that great. However a wiz5/red wiz10/acm 5 can have upwards to up to around 50 DC for their 9th lvl spell. Now you tell me, is the core wizard the problem or the PrCs? Of course I have had to house rule certain spells that are broken (ie cannot work) as written eg Simulacrum, Polymorph etc etc. However I have allowed Timestop and Haste to work as written (ie give wizard lots of extra actions) and it hasn't unbalance anything in the slightest. [/QUOTE]
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