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Casters Nerfed, Melee Ascendant (3.5)
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<blockquote data-quote="Shard O'Glase" data-source="post: 920906" data-attributes="member: 1134"><p>I don't have my books here but what are the penalties for fatigue or exausted. -2 or -4 I suspect.(maybe only partial actions or the 3.5 equiv) So um a no save blast putting those melle types at -X to all there actions is nice especially with the no save. But unless its a really big penalty 5th level nice, not in my book. Now if it reduces the people to non full actions or whatever its failry bad assed.</p><p></p><p>Also the one on one thing isn't what we're talking about. I could care less what a wizard can do against a fighter in a brawl, what I care about is what they bring to the table as part of a team. And a paultry penalty to the opponents with no save isn't worth bringing to the table. Now if its a big penalty(and there ar eother spells like these) then yeah its great they can bring something to the teamwork table other than crafting something for the doers in the party.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 920906, member: 1134"] I don't have my books here but what are the penalties for fatigue or exausted. -2 or -4 I suspect.(maybe only partial actions or the 3.5 equiv) So um a no save blast putting those melle types at -X to all there actions is nice especially with the no save. But unless its a really big penalty 5th level nice, not in my book. Now if it reduces the people to non full actions or whatever its failry bad assed. Also the one on one thing isn't what we're talking about. I could care less what a wizard can do against a fighter in a brawl, what I care about is what they bring to the table as part of a team. And a paultry penalty to the opponents with no save isn't worth bringing to the table. Now if its a big penalty(and there ar eother spells like these) then yeah its great they can bring something to the teamwork table other than crafting something for the doers in the party. [/QUOTE]
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Casters Nerfed, Melee Ascendant (3.5)
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