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Casters Nerfed, Melee Ascendant (3.5)
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<blockquote data-quote="Shard O'Glase" data-source="post: 921211" data-attributes="member: 1134"><p>fatigue = minor penalty for 1 hour so not a big deal. Exauhstion is for a long time so is brutal vs the pcs but still weak enough that I have a hard time justiying it in anything but a trap. But even then I suspect the response wont be oh no where screwed it will be, exausted huh. Well crank out the mansion we're taking a nap, or memorize a near by spot lets teleport away and rest etc.</p><p></p><p>So in the narrow circumstances where 1. a enemy is willing to cast a weak spell in order to hamper the party later on even though that wasted spell may cost him/her his life I'll see it cast. Or maybe some delaying tactic ambush.</p><p></p><p> 2 it will mean something only when there's some form of time limit, you must get to X in time to save Y etc. Which if the party is aware of they push on and take some hurts.(though there may be some fatigue curing spells which would be perfect for scrolls) And if the party isn't aware of the DM gets to chortle, your too late Mr. X already was here/escaped/killed your moma bwahahahah my evil GM plot goes according to plan so much for the medling players making me improv the rest of the adventure.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 921211, member: 1134"] fatigue = minor penalty for 1 hour so not a big deal. Exauhstion is for a long time so is brutal vs the pcs but still weak enough that I have a hard time justiying it in anything but a trap. But even then I suspect the response wont be oh no where screwed it will be, exausted huh. Well crank out the mansion we're taking a nap, or memorize a near by spot lets teleport away and rest etc. So in the narrow circumstances where 1. a enemy is willing to cast a weak spell in order to hamper the party later on even though that wasted spell may cost him/her his life I'll see it cast. Or maybe some delaying tactic ambush. 2 it will mean something only when there's some form of time limit, you must get to X in time to save Y etc. Which if the party is aware of they push on and take some hurts.(though there may be some fatigue curing spells which would be perfect for scrolls) And if the party isn't aware of the DM gets to chortle, your too late Mr. X already was here/escaped/killed your moma bwahahahah my evil GM plot goes according to plan so much for the medling players making me improv the rest of the adventure. [/QUOTE]
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