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Casters Nerfed, Melee Ascendant (3.5)
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<blockquote data-quote="cable" data-source="post: 921934" data-attributes="member: 12132"><p>These spells are as unbalanced as Miasma from Masters of the Wild. Why do I say this? Miasma is basically useless as a PC spell because the PCs will have dealt with the NPCs one way or another well before Miasma's effect really kicks in. However if NPCs were to cast it on PCs then it would be devastating because PCs will always suffer the effects of Miasma regardless of how fast they dispose of the NPCs. </p><p></p><p>These new spells are basically like Miasma in that it is much more devastating for NPCs to use on PCs than the other way around not because of the paltry primary effect (combat penalties) but because of the secondary penalties. Is this what the revision team call balance?</p><p></p><p>Not to mention that these spells are weak for their level. Prayer which is a 3rd level cleric spells is basically the same as Waves of Fatigue except that it gives bonuses to allies as well as penalties to enemies. In nearly all circumstances it would be better to have Forcecage and/or Reverse Gravity than Waves of Exhaustion as the former allows no SR in addition to their other benefits.</p></blockquote><p></p>
[QUOTE="cable, post: 921934, member: 12132"] These spells are as unbalanced as Miasma from Masters of the Wild. Why do I say this? Miasma is basically useless as a PC spell because the PCs will have dealt with the NPCs one way or another well before Miasma's effect really kicks in. However if NPCs were to cast it on PCs then it would be devastating because PCs will always suffer the effects of Miasma regardless of how fast they dispose of the NPCs. These new spells are basically like Miasma in that it is much more devastating for NPCs to use on PCs than the other way around not because of the paltry primary effect (combat penalties) but because of the secondary penalties. Is this what the revision team call balance? Not to mention that these spells are weak for their level. Prayer which is a 3rd level cleric spells is basically the same as Waves of Fatigue except that it gives bonuses to allies as well as penalties to enemies. In nearly all circumstances it would be better to have Forcecage and/or Reverse Gravity than Waves of Exhaustion as the former allows no SR in addition to their other benefits. [/QUOTE]
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