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Casters Suck? Please explain.
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<blockquote data-quote="The Monster" data-source="post: 5506074" data-attributes="member: 69516"><p>I can feel some of this pain - 3 of the 5 characters I regularly play are leaders. But the words I highlighted here cause me some concern. You have two strikers, in a party of three total, and <em>both</em> of them outrun their healing? And they don't protect their healer? The build advice everyone's given is great, but teamwork is key no matter what your build, and I wonder if the teamwork is really firing on all cylinders. Not knowing specifics, things could be OK in that department, but as a leader player, I've noticed a strong tendency among striker players to charge off like a pack of hounds. With a leader, especially a pacifist, they can't expect you to stand alone while they go for the glory; after all, if the healer goes down, they're probably toast. Granted, without a defender (until your second character comes in) or anyone who can even pretend to cover as defender, this is tricky. But among their first-target priority should be the ones which are engaging your cleric. It's not evident from the posts so far how much coordination there is between players; I just thought I should bring this up as another aspect to consider.</p></blockquote><p></p>
[QUOTE="The Monster, post: 5506074, member: 69516"] I can feel some of this pain - 3 of the 5 characters I regularly play are leaders. But the words I highlighted here cause me some concern. You have two strikers, in a party of three total, and [I]both[/I] of them outrun their healing? And they don't protect their healer? The build advice everyone's given is great, but teamwork is key no matter what your build, and I wonder if the teamwork is really firing on all cylinders. Not knowing specifics, things could be OK in that department, but as a leader player, I've noticed a strong tendency among striker players to charge off like a pack of hounds. With a leader, especially a pacifist, they can't expect you to stand alone while they go for the glory; after all, if the healer goes down, they're probably toast. Granted, without a defender (until your second character comes in) or anyone who can even pretend to cover as defender, this is tricky. But among their first-target priority should be the ones which are engaging your cleric. It's not evident from the posts so far how much coordination there is between players; I just thought I should bring this up as another aspect to consider. [/QUOTE]
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