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General Tabletop Discussion
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Casters vs Martials: Part 1 - Magic, its most basic components
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<blockquote data-quote="Cap'n Kobold" data-source="post: 8487555" data-attributes="member: 6802951"><p>Are we assuming the fighter-types still have to use magic items separate from their class features as a baseline?</p><p></p><p></p><p>That makes a bit more sense than just killing 8. There are quibbles: (my math says they will kill 40 soldiers before going down but it only assumes class features.) - but the important thing is that the magic warrior probably won't do much better.</p><p></p><p>In combat.</p><p>Outside of dealing damage in combat, the epic magic warrior still has a range of versatile and powerful spells. What class features do you think the epic-level fighter-type should get to be similarly fun and useful to the party?</p><p>Should they be able to match the feats of mythic warriors in legends? Leaping castle walls or cutting/smashing through them? Building them overnight? Predicting an opponent's moves three steps in advance through sheer experience and knowledge of combat? Running a hundred miles non-stop while carrying their horse? Holding their breath for half an hour while fighting sea serpents. Wrestling giants into submission?</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 8487555, member: 6802951"] Are we assuming the fighter-types still have to use magic items separate from their class features as a baseline? That makes a bit more sense than just killing 8. There are quibbles: (my math says they will kill 40 soldiers before going down but it only assumes class features.) - but the important thing is that the magic warrior probably won't do much better. In combat. Outside of dealing damage in combat, the epic magic warrior still has a range of versatile and powerful spells. What class features do you think the epic-level fighter-type should get to be similarly fun and useful to the party? Should they be able to match the feats of mythic warriors in legends? Leaping castle walls or cutting/smashing through them? Building them overnight? Predicting an opponent's moves three steps in advance through sheer experience and knowledge of combat? Running a hundred miles non-stop while carrying their horse? Holding their breath for half an hour while fighting sea serpents. Wrestling giants into submission? [/QUOTE]
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Casters vs Martials: Part 1 - Magic, its most basic components
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