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*Dungeons & Dragons
Casters vs Martials: Part 1 - Magic, its most basic components
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<blockquote data-quote="tetrasodium" data-source="post: 8488939" data-attributes="member: 93670"><p>checkout <a href="https://www.levelup5e.com/" target="_blank">Levelup(A5e)</a>, martials all have those kinds of abilities & they work great.</p><p></p><p></p><p> The impact of magic items absolutely varies as you note, that was my point. a fighter who's bread & butter is swinging a sword multiple times a round & being hi(or whiffed on) by baddies will benefit significantly more from magic weapons & armor than a caster who almost never casts more than one spell per round & might not even have armor proficiency will benefit from magic weapons & armor</p><p></p><p>Yes some media has very durable mages, Naruto is a good well known example where mages & martials stand side by side but is far from the most extreme(it's just well known). The only totally nonmagic individuals in the entire series are the but of a disparaging joke made at an obnoxious stereotype d&d happens to still embrace with one class. d&d does not design for the sort of baseline assumptions required for those sorts of media though & bizarrely there seems to be a group saying they want arthur without Excalibur or its sheath to compare to morgana mordred merlin <em>and</em> the magic item clad magic using characters from those sorts of media. Point out that Arthur has Excalibur & Excalibur's Sheath when comparing his capabilities to those other types though & people cry foul as we saw earlier after <a href="https://www.enworld.org/threads/casters-vs-martials-part-1-magic-its-most-basic-components.683409/page-4#post-8487500" target="_blank">an example</a> was given. [USER=63508]@Minigiant[/USER] might desperately want a martial pc that does not need magic items to keep up with magic item sporting characters, but that is some other system because d&d along with its genre is swimming with magic items and said pc will just be slvonkers broken and silly overpowered when it adds those magic itemsjust as *but my character concept really requires the game let me gestt multiple classes each level so the problem is d&d not supporting those characters" would be</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8488939, member: 93670"] checkout [URL='https://www.levelup5e.com/']Levelup(A5e)[/URL], martials all have those kinds of abilities & they work great. The impact of magic items absolutely varies as you note, that was my point. a fighter who's bread & butter is swinging a sword multiple times a round & being hi(or whiffed on) by baddies will benefit significantly more from magic weapons & armor than a caster who almost never casts more than one spell per round & might not even have armor proficiency will benefit from magic weapons & armor Yes some media has very durable mages, Naruto is a good well known example where mages & martials stand side by side but is far from the most extreme(it's just well known). The only totally nonmagic individuals in the entire series are the but of a disparaging joke made at an obnoxious stereotype d&d happens to still embrace with one class. d&d does not design for the sort of baseline assumptions required for those sorts of media though & bizarrely there seems to be a group saying they want arthur without Excalibur or its sheath to compare to morgana mordred merlin [I]and[/I] the magic item clad magic using characters from those sorts of media. Point out that Arthur has Excalibur & Excalibur's Sheath when comparing his capabilities to those other types though & people cry foul as we saw earlier after [URL='https://www.enworld.org/threads/casters-vs-martials-part-1-magic-its-most-basic-components.683409/page-4#post-8487500']an example[/URL] was given. [USER=63508]@Minigiant[/USER] might desperately want a martial pc that does not need magic items to keep up with magic item sporting characters, but that is some other system because d&d along with its genre is swimming with magic items and said pc will just be slvonkers broken and silly overpowered when it adds those magic itemsjust as *but my character concept really requires the game let me gestt multiple classes each level so the problem is d&d not supporting those characters" would be [/QUOTE]
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