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Casters vs Martials: Part 1 - Magic, its most basic components
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<blockquote data-quote="Minigiant" data-source="post: 8489092" data-attributes="member: 63508"><p>My point is D&D places this power in magic item whereas the 13th level anime swordsman, manga thief, or movie gunslinger has them all inherently. They are already moving 100 feet, making 5 attacks a round, have 18+ AC, has high damage range attack, and has advantage to initiative.</p><p></p><p>D&D puts martial power in magic items where in other media where casters and masters stand equal the martial have said power within themselves.</p><p></p><p>The fighter doesn't need +2 sword, +2 plate, wings of gliding, boots of speed, gloves of strength, belt of strength and goggle of night vision in non D&D media. They get those abilities at level up.</p><p></p><p></p><p></p><p>Ain't no pure casters in Naturo. Everyone is a fighter/rogue or fighter/rogue/caster.</p><p></p><p>Why?</p><p></p><p>Because in most combat based fantasy anime/mange/manhua, when a martial type engages a caster type, the caster needs to be higher tier or they are on the backfoot. And if the caster is in the martial type's preffered attack range... the caster is dead. Not slightly beaten up or or lost 25% HP. They are dead without plot armor. And the martials can do this without magic items.</p><p></p><p>Magic items just enhance the martials there to make the combat interesting.</p><p>The top martials in Naruto, Bleach, One Piece,Kenshin, Slayers,Berserk, and preZ would mess up somemonsters and caster of D&D with mundane gear in fantastic fashion in ways a level 20 fighter would dream about.</p><p>Hawkeye, Black Widow, and the powerup JL versions of Batman and Green Arrow would do the same.</p><p></p><p>The point is D&D nerfs its martials by stripping some of their power and placing it into magic items in order to make an exciting collect-a-thon. </p><p></p><p>However this shouldn't be necessary. Martials could have magic items be true bonuses like how casters treat them. They could have some of their power given back to the base classes. The only issue is the martial classes would have a <strong>lot</strong> more class features.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8489092, member: 63508"] My point is D&D places this power in magic item whereas the 13th level anime swordsman, manga thief, or movie gunslinger has them all inherently. They are already moving 100 feet, making 5 attacks a round, have 18+ AC, has high damage range attack, and has advantage to initiative. D&D puts martial power in magic items where in other media where casters and masters stand equal the martial have said power within themselves. The fighter doesn't need +2 sword, +2 plate, wings of gliding, boots of speed, gloves of strength, belt of strength and goggle of night vision in non D&D media. They get those abilities at level up. Ain't no pure casters in Naturo. Everyone is a fighter/rogue or fighter/rogue/caster. Why? Because in most combat based fantasy anime/mange/manhua, when a martial type engages a caster type, the caster needs to be higher tier or they are on the backfoot. And if the caster is in the martial type's preffered attack range... the caster is dead. Not slightly beaten up or or lost 25% HP. They are dead without plot armor. And the martials can do this without magic items. Magic items just enhance the martials there to make the combat interesting. The top martials in Naruto, Bleach, One Piece,Kenshin, Slayers,Berserk, and preZ would mess up somemonsters and caster of D&D with mundane gear in fantastic fashion in ways a level 20 fighter would dream about. Hawkeye, Black Widow, and the powerup JL versions of Batman and Green Arrow would do the same. The point is D&D nerfs its martials by stripping some of their power and placing it into magic items in order to make an exciting collect-a-thon. However this shouldn't be necessary. Martials could have magic items be true bonuses like how casters treat them. They could have some of their power given back to the base classes. The only issue is the martial classes would have a [B]lot[/B] more class features. [/QUOTE]
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