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Casters vs Martials: Part 1 - Magic, its most basic components
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<blockquote data-quote="Cap'n Kobold" data-source="post: 8489218" data-attributes="member: 6802951"><p>OK. And does 5e allow martials to have that kind of non-combat power within the game?</p><p></p><p></p><p>Most of King Arthur's temporal influence and capabilities would still require DM buy-in rather than simply being granted as part of the class.</p><p></p><p></p><p>This is <em>precisely </em>the point Gammadoodler was making.</p><p>Two players can just create identical sorceresses of the same power, because 5e gives the tools to play Morgana as part of the class package.</p><p></p><p>And as you say, two players wanting to create King Arthur <em>cannot </em>do that in 5e because 5e does not give the tools to play King Arthur as part of a martial class package.</p><p>You yourself make the point that the two characters would have to fight over them if the DM did not grant enough to bring both fighters up to Morgana's level. Thus ending up with one character behind on power and fun, or a playing having to generate a new character other than the one they actually wanted to play.</p><p></p><p></p><p>I've not watched much Naruto, but what I saw looked more like spellcaster battles with the occasional physical attack rather than martial characters.</p><p></p><p></p><p>Every spell slot is a new, 1/day class feature that can be used to do anything from the range the caster has memorised.</p><p>Many caster classes even allow complete rearrangement of the capabilities of those class abilities after a short rest to allow them to be optimised according to what the group will be doing that day.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 8489218, member: 6802951"] OK. And does 5e allow martials to have that kind of non-combat power within the game? Most of King Arthur's temporal influence and capabilities would still require DM buy-in rather than simply being granted as part of the class. This is [I]precisely [/I]the point Gammadoodler was making. Two players can just create identical sorceresses of the same power, because 5e gives the tools to play Morgana as part of the class package. And as you say, two players wanting to create King Arthur [I]cannot [/I]do that in 5e because 5e does not give the tools to play King Arthur as part of a martial class package. You yourself make the point that the two characters would have to fight over them if the DM did not grant enough to bring both fighters up to Morgana's level. Thus ending up with one character behind on power and fun, or a playing having to generate a new character other than the one they actually wanted to play. I've not watched much Naruto, but what I saw looked more like spellcaster battles with the occasional physical attack rather than martial characters. Every spell slot is a new, 1/day class feature that can be used to do anything from the range the caster has memorised. Many caster classes even allow complete rearrangement of the capabilities of those class abilities after a short rest to allow them to be optimised according to what the group will be doing that day. [/QUOTE]
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