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*Dungeons & Dragons
Casters vs Martials: Part 1 - Magic, its most basic components
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<blockquote data-quote="Asisreo" data-source="post: 8491226" data-attributes="member: 7019027"><p>My post before that was saying that "bypassing encounters" don't matter because anyone can overcome the encounters that matter, because that's how game design works. Even if you're caught in a situation where you need to fly but don't have access to it, the DM won't say "And they were never able to continue..." they'll just add a random carpet of flying or something. </p><p></p><p>In reality, abilities are only flavor. If a caster casts polymorph into T-rex, all they did was change somethings statistics for a limited time. Otherwise, the details don't matter. You could make the T-rex blue, gold, or wooden as long as the statistics are the same. In fact, it could even be a giant chicken if that's what they want. </p><p></p><p>Likewise, a martial can attack 2,000 times a second and the aggregate damage of those attacks are determined by RAW attack rules. Or you can have one Giant attack determined the same way. So your martial can cleave through the neck of an ogre in one slash or chop a dragon to bite-sized chunks. But the mechanics remain. </p><p></p><p>And that can be extended to out-of-combat. I don't think it would be unreasonable if the barbarian wanted to do a cool knee-drop entrance from 300ft and create a massive crater so long as he still takes the appropriate damage. The rogue can appear and disappear like a DragonBall z character, with the speed lines and all so long as they were hidden beforehand and not hidden afterwards. </p><p></p><p>The DM is being overly hostile if they won't let you flavor the mundane however so long as they allow magic to be flavored however they want.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8491226, member: 7019027"] My post before that was saying that "bypassing encounters" don't matter because anyone can overcome the encounters that matter, because that's how game design works. Even if you're caught in a situation where you need to fly but don't have access to it, the DM won't say "And they were never able to continue..." they'll just add a random carpet of flying or something. In reality, abilities are only flavor. If a caster casts polymorph into T-rex, all they did was change somethings statistics for a limited time. Otherwise, the details don't matter. You could make the T-rex blue, gold, or wooden as long as the statistics are the same. In fact, it could even be a giant chicken if that's what they want. Likewise, a martial can attack 2,000 times a second and the aggregate damage of those attacks are determined by RAW attack rules. Or you can have one Giant attack determined the same way. So your martial can cleave through the neck of an ogre in one slash or chop a dragon to bite-sized chunks. But the mechanics remain. And that can be extended to out-of-combat. I don't think it would be unreasonable if the barbarian wanted to do a cool knee-drop entrance from 300ft and create a massive crater so long as he still takes the appropriate damage. The rogue can appear and disappear like a DragonBall z character, with the speed lines and all so long as they were hidden beforehand and not hidden afterwards. The DM is being overly hostile if they won't let you flavor the mundane however so long as they allow magic to be flavored however they want. [/QUOTE]
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