Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Casters vs Martials: Part 1 - Magic, its most basic components
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stalker0" data-source="post: 8492771" data-attributes="member: 5889"><p>That is only true because of narrative "conceit". The writers write the story in a specific way to ensure the mundane people "matter" to the story in an important way. And even then, its often more a framing of importance than actual fact.</p><p></p><p>Take the Justice League cartoon as an example (a cartoon I think is fabulous btw). There are many scenes where you see the whole justice league fighting a bunch of supervillains. We see close ups of batman, the flash, wonder woman, all going to town. It gives this great illusion that its the whole league doing vital and necessary work. But the simple truth is....remove all of the league members except Superman.... and those fights would go exactly the same way. The narrative focuses on the lesser powered heroes to give them the feeling of importance, but at the end of the day....the plot would be exactly the same is superman just decided to handle it himself. Now there are some plotlines that do require the entire league, and they are great....but the vast majority of fights, the rest of the league could grab a chair and some popcorn, and let superman just handle it.</p><p></p><p>So even when you have narrative control, giving full importance to "mundane" heroes can be hard. But dnd is not a scripted narrative, DMs only have limited ability to force certain plots. And so any power gap can be keenly felt. When two hours of the game is the DM asking the casters what divinations they are casting, what buffs they are casting, what is their familiar scouting, etc etc.... its hard to feel as narratively important when all you do is hit things really really hard.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8492771, member: 5889"] That is only true because of narrative "conceit". The writers write the story in a specific way to ensure the mundane people "matter" to the story in an important way. And even then, its often more a framing of importance than actual fact. Take the Justice League cartoon as an example (a cartoon I think is fabulous btw). There are many scenes where you see the whole justice league fighting a bunch of supervillains. We see close ups of batman, the flash, wonder woman, all going to town. It gives this great illusion that its the whole league doing vital and necessary work. But the simple truth is....remove all of the league members except Superman.... and those fights would go exactly the same way. The narrative focuses on the lesser powered heroes to give them the feeling of importance, but at the end of the day....the plot would be exactly the same is superman just decided to handle it himself. Now there are some plotlines that do require the entire league, and they are great....but the vast majority of fights, the rest of the league could grab a chair and some popcorn, and let superman just handle it. So even when you have narrative control, giving full importance to "mundane" heroes can be hard. But dnd is not a scripted narrative, DMs only have limited ability to force certain plots. And so any power gap can be keenly felt. When two hours of the game is the DM asking the casters what divinations they are casting, what buffs they are casting, what is their familiar scouting, etc etc.... its hard to feel as narratively important when all you do is hit things really really hard. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Casters vs Martials: Part 1 - Magic, its most basic components
Top