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Casters vs Martials: Part 1 - Magic, its most basic components
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<blockquote data-quote="DND_Reborn" data-source="post: 8492938" data-attributes="member: 6987520"><p>Sure, makes perfect sense. No, I don't think more powerful superhero features are needed for martials to make them fun to play alongside archmages, etc., but I have no issue if others want it.</p><p></p><p>Hopefully anything WotC publishes should get the proper attention and turn out well for that audience. For instance, a lot of people like Tasha's. Frankly, it isn't my thing. I like the idea of sidekick classes and a few other things, but for the people who wanted it I think it works well.</p><p></p><p>As far as the idea of three branches of advancement, I think it would be possible and characters could adventure together. It would be sort of like the hobbits (mundane), Strider, Legolas, Gimli, and Boromir (heroes), and Gandalf (superhero?) as the PCs maybe?</p><p></p><p>I guess for me if I want to play superheroes, I just play superhero PRGs, but I get how this is the answer for everyone. Despite the power of high level spells in D&D, I don't see the gap as wide as others do.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8492938, member: 6987520"] Sure, makes perfect sense. No, I don't think more powerful superhero features are needed for martials to make them fun to play alongside archmages, etc., but I have no issue if others want it. Hopefully anything WotC publishes should get the proper attention and turn out well for that audience. For instance, a lot of people like Tasha's. Frankly, it isn't my thing. I like the idea of sidekick classes and a few other things, but for the people who wanted it I think it works well. As far as the idea of three branches of advancement, I think it would be possible and characters could adventure together. It would be sort of like the hobbits (mundane), Strider, Legolas, Gimli, and Boromir (heroes), and Gandalf (superhero?) as the PCs maybe? I guess for me if I want to play superheroes, I just play superhero PRGs, but I get how this is the answer for everyone. Despite the power of high level spells in D&D, I don't see the gap as wide as others do. [/QUOTE]
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Casters vs Martials: Part 1 - Magic, its most basic components
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