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Casters vs Martials: Part 1 - Magic, its most basic components
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<blockquote data-quote="bert1001 fka bert1000" data-source="post: 8493628" data-attributes="member: 7029588"><p>That would be great but it doesn't seem likely, so all you are doing is potentially blocking the full solution set for those that really want this concept as part of their regular campaigns. You yourself point out that even if this mythic martial is done with your suggestions for implementation, you'll only use it occassionally for one offs away from your regular games. So if the final result is 5% worse off to those that actually care about this concept so that people who don't really care for this concept can use it a couple times, is that a good trade?</p><p></p><p>IMO you have several types of POV:</p><p></p><p>1) don't want mythical martials anywhere near their D&D games even as an option or feel like current martials are already as mythical as the Wizard as there is no problem -- non starter</p><p></p><p>2) people that are ok with it as an option but don't really care for it much, and even if it is implemented in a way that doesn't rub them the wrong way still won't use it much (you) -- I mean these people shouldn't be utterly dismissed I guess but I don't want them driving the design? </p><p></p><p>3) people who really like the concept but need it implemented in a way that doesn't rub them the wrong way. If it was implemented right, then they would love to play this character and incorporate it into their campaigns as a regular option -- I'm skeptical that there are many people like this. Most people that advocate for this when you push them, "implemented the right way" usually means not mythical and equal to the Wizard. If this is a large group then sure, worth a discussion. </p><p></p><p>4) people who really love the concept, would be overjoyed to have this as a regular part of their game, and would love to put the same kind of creative design energy into exploring how to make this happen as casters typically get.</p></blockquote><p></p>
[QUOTE="bert1001 fka bert1000, post: 8493628, member: 7029588"] That would be great but it doesn't seem likely, so all you are doing is potentially blocking the full solution set for those that really want this concept as part of their regular campaigns. You yourself point out that even if this mythic martial is done with your suggestions for implementation, you'll only use it occassionally for one offs away from your regular games. So if the final result is 5% worse off to those that actually care about this concept so that people who don't really care for this concept can use it a couple times, is that a good trade? IMO you have several types of POV: 1) don't want mythical martials anywhere near their D&D games even as an option or feel like current martials are already as mythical as the Wizard as there is no problem -- non starter 2) people that are ok with it as an option but don't really care for it much, and even if it is implemented in a way that doesn't rub them the wrong way still won't use it much (you) -- I mean these people shouldn't be utterly dismissed I guess but I don't want them driving the design? 3) people who really like the concept but need it implemented in a way that doesn't rub them the wrong way. If it was implemented right, then they would love to play this character and incorporate it into their campaigns as a regular option -- I'm skeptical that there are many people like this. Most people that advocate for this when you push them, "implemented the right way" usually means not mythical and equal to the Wizard. If this is a large group then sure, worth a discussion. 4) people who really love the concept, would be overjoyed to have this as a regular part of their game, and would love to put the same kind of creative design energy into exploring how to make this happen as casters typically get. [/QUOTE]
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