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Casters vs Martials: Part 1 - Magic, its most basic components
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<blockquote data-quote="Stalker0" data-source="post: 8494366" data-attributes="member: 5889"><p>Based on this outline, our differences make plenty of sense. The keys are:</p><p></p><p>1) Champion Fighter: The survivor feature massively increases the fighter's survivability.</p><p>2) Scimitar of Speed: +1 attack is the biggest offensive magnifier you can do against a mob</p><p>3) Heavy Armor Mastery: -3 damage per mook attack results in a massive drop in mook damage (probably the greatest factor).</p><p>4) Considering the bonus ASIs that fighters get, I do think I assumed too low a con score, though this is probably the weakest of the disparities.</p><p></p><p>In my approach I ignored feats as optional rules, and used legendary but "more straightforward" equipment.</p><p></p><p>I would say that my example is a more "standard" example of what a 20th level fighter could do (though putting the word typical and 20th level in the same sentence already feels a bit wrong). Yours is a good test of what a fighter "optimized" for mobs and durability could do.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8494366, member: 5889"] Based on this outline, our differences make plenty of sense. The keys are: 1) Champion Fighter: The survivor feature massively increases the fighter's survivability. 2) Scimitar of Speed: +1 attack is the biggest offensive magnifier you can do against a mob 3) Heavy Armor Mastery: -3 damage per mook attack results in a massive drop in mook damage (probably the greatest factor). 4) Considering the bonus ASIs that fighters get, I do think I assumed too low a con score, though this is probably the weakest of the disparities. In my approach I ignored feats as optional rules, and used legendary but "more straightforward" equipment. I would say that my example is a more "standard" example of what a 20th level fighter could do (though putting the word typical and 20th level in the same sentence already feels a bit wrong). Yours is a good test of what a fighter "optimized" for mobs and durability could do. [/QUOTE]
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