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General Tabletop Discussion
*Dungeons & Dragons
Casters vs Martials: Part 2 - The Mundane Limit
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<blockquote data-quote="Scars Unseen" data-source="post: 8494422" data-attributes="member: 10196"><p>So, setting aside the discussion of the big picture, I'd say that in instances like these, you need to ditch ideas like direct scaling from tier to tier. Normal and Heroic, sure. Heroic is essentially just normal, but exaggerated. But if I were to make comparisons, I'd wouldn't use normal as what everything was based on, but rather use what you were trying to emulate. For example:</p><p></p><p>Normal: An Alexandre Dumas novel</p><p>Heroic: The Lord of the Rings movies (or any movie with implausible yet not straight up supernatural action sequences)</p><p>Paragon: Dynasty Warriors</p><p>Epic: Shounen anime</p><p></p><p>You wouldn't need those specifically, but it would give you an idea of where to place the limits of abilities. So in that particular scale, a epic tier character wouldn't even need a specific jump ability, but rather an all encompassing <em>move</em> ability that essentially lets them close the distance to whatever point they chose within line of sight instantaneously. And because your model in this case is shounen, you <em>can</em> say they're just that damn good. </p><p></p><p>I might go more into that later, but I have to go do the Christmas thing now.</p></blockquote><p></p>
[QUOTE="Scars Unseen, post: 8494422, member: 10196"] So, setting aside the discussion of the big picture, I'd say that in instances like these, you need to ditch ideas like direct scaling from tier to tier. Normal and Heroic, sure. Heroic is essentially just normal, but exaggerated. But if I were to make comparisons, I'd wouldn't use normal as what everything was based on, but rather use what you were trying to emulate. For example: Normal: An Alexandre Dumas novel Heroic: The Lord of the Rings movies (or any movie with implausible yet not straight up supernatural action sequences) Paragon: Dynasty Warriors Epic: Shounen anime You wouldn't need those specifically, but it would give you an idea of where to place the limits of abilities. So in that particular scale, a epic tier character wouldn't even need a specific jump ability, but rather an all encompassing [I]move[/I] ability that essentially lets them close the distance to whatever point they chose within line of sight instantaneously. And because your model in this case is shounen, you [I]can[/I] say they're just that damn good. I might go more into that later, but I have to go do the Christmas thing now. [/QUOTE]
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Casters vs Martials: Part 2 - The Mundane Limit
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