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*Dungeons & Dragons
Casters vs Martials: Part 2 - The Mundane Limit
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<blockquote data-quote="Maxperson" data-source="post: 8494983" data-attributes="member: 23751"><p>The save attempt doesn't do enough to represent what I'm talking about. This sort of taunting would have a very, very low success rate. In the single low single digits. The success rate of saving throws is far higher and these abilities can be used multiple times a day.</p><p></p><p>A distinction without a difference. Being forced to attack against your will, being forced to move against your will, and being forced to sing Kumbaya against your will are all the same. Mind control.</p><p></p><p>First, I already said that such abilities should be supernatural if they actually force these effects. Second, removing a choice(being able to go towards the source) is far different than forcing one single choice.</p><p></p><p>No worries. I thought it odd so I went to see if it had been corrected in my book and I didn't see it at all. Looking in my Fizban's I see adult and ancient amethyst dragons being immune to frightened. Young and wyrmlings as well.</p><p></p><p>It's also not a reason to presume that they are different than creatures of earth. All it really means is that you have a poor DM. And no, the random monster tables of old were just encounters. Back in the day we talked to them(assuming someone got really lucky and rolled the monster's language) and sometimes avoided combat.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8494983, member: 23751"] The save attempt doesn't do enough to represent what I'm talking about. This sort of taunting would have a very, very low success rate. In the single low single digits. The success rate of saving throws is far higher and these abilities can be used multiple times a day. A distinction without a difference. Being forced to attack against your will, being forced to move against your will, and being forced to sing Kumbaya against your will are all the same. Mind control. First, I already said that such abilities should be supernatural if they actually force these effects. Second, removing a choice(being able to go towards the source) is far different than forcing one single choice. No worries. I thought it odd so I went to see if it had been corrected in my book and I didn't see it at all. Looking in my Fizban's I see adult and ancient amethyst dragons being immune to frightened. Young and wyrmlings as well. It's also not a reason to presume that they are different than creatures of earth. All it really means is that you have a poor DM. And no, the random monster tables of old were just encounters. Back in the day we talked to them(assuming someone got really lucky and rolled the monster's language) and sometimes avoided combat. [/QUOTE]
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Casters vs Martials: Part 2 - The Mundane Limit
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