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General Tabletop Discussion
*Pathfinder & Starfinder
Casters vs. non-casters in your game.
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<blockquote data-quote="Scurvy_Platypus" data-source="post: 5522883" data-attributes="member: 43283"><p>Yeah. I think this ties into the whole "game changing every 5 levels" sort of thing. As the levels go up, there's a greater emphasis on multiple enemies; not just single really tough ones. Casters are able to really shine in these situations because of crowd control/crowd effect spells; fireball hitting multiple targets being another common enough example.</p><p></p><p>This can tie into playstyle/GM style too though. If a GM tends to run few creatures, but very tough ones, then the non-casters are more likely to be able to have an influence. Group combat situations though, shifts the ability for them to participate.</p><p></p><p>In fact, if there's a tendency at higher levels for single tough creatures, casters can feel gimped because their blowing through spells like a fighter blows through attacks.</p><p></p><p>I suspect that it's the sort of thing that's often overlooked in the caster vs non-caster discussions: not just "what level is the caster/non-caster disparity happening" but "how are the encounters being constructed?"</p></blockquote><p></p>
[QUOTE="Scurvy_Platypus, post: 5522883, member: 43283"] Yeah. I think this ties into the whole "game changing every 5 levels" sort of thing. As the levels go up, there's a greater emphasis on multiple enemies; not just single really tough ones. Casters are able to really shine in these situations because of crowd control/crowd effect spells; fireball hitting multiple targets being another common enough example. This can tie into playstyle/GM style too though. If a GM tends to run few creatures, but very tough ones, then the non-casters are more likely to be able to have an influence. Group combat situations though, shifts the ability for them to participate. In fact, if there's a tendency at higher levels for single tough creatures, casters can feel gimped because their blowing through spells like a fighter blows through attacks. I suspect that it's the sort of thing that's often overlooked in the caster vs non-caster discussions: not just "what level is the caster/non-caster disparity happening" but "how are the encounters being constructed?" [/QUOTE]
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Casters vs. non-casters in your game.
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