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casting in public?
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<blockquote data-quote="Arnwyn" data-source="post: 778156" data-attributes="member: 7701"><p>IMC, casting in public is seriously frowned upon. It will get you a hefty fine from a benevolent city, and major dungeon time (not the fun kind of dungeon) in stricter populated areas.</p><p></p><p>When waving your hands and mumbling something can cause a blazing ball of fire capable of killing a large number of commoners instantly, you're looked upon with great suspicion at the *best* of times.</p><p></p><p>Clerics are allowed a bit of leeway, but they must be from an existing temple in the town/city, or accepted religion in smaller centers.</p><p></p><p>In the wilderness, it's everyone for themselves!</p><p></p><p>As to allowing them to disguise their casting attempts - to be honest, it's never come up. I think I had adapted a Dark Sun proficiency ("Disguise Casting" or something like that) into a feat, but no one's ever asked about it. My PCs have always decided that discretion is the better part of valor, and simply *don't*, or make it clear to the authorities what their intentions are.</p><p></p><p>If it came up, I don't know what I'd do. Probably throw it out to my players for commentary and suggestions. Maybe a disguise skill check vs DC 15+spell level? Or Concentration? Or maybe Pick Pockets (aka sleight of hand)? *shrug* IMO, I wouldn't make it easy.</p><p></p><p>In the end, if they want to disguise their casting, they should probably take Still Spell and/or Silent Spell feats.</p></blockquote><p></p>
[QUOTE="Arnwyn, post: 778156, member: 7701"] IMC, casting in public is seriously frowned upon. It will get you a hefty fine from a benevolent city, and major dungeon time (not the fun kind of dungeon) in stricter populated areas. When waving your hands and mumbling something can cause a blazing ball of fire capable of killing a large number of commoners instantly, you're looked upon with great suspicion at the *best* of times. Clerics are allowed a bit of leeway, but they must be from an existing temple in the town/city, or accepted religion in smaller centers. In the wilderness, it's everyone for themselves! As to allowing them to disguise their casting attempts - to be honest, it's never come up. I think I had adapted a Dark Sun proficiency ("Disguise Casting" or something like that) into a feat, but no one's ever asked about it. My PCs have always decided that discretion is the better part of valor, and simply *don't*, or make it clear to the authorities what their intentions are. If it came up, I don't know what I'd do. Probably throw it out to my players for commentary and suggestions. Maybe a disguise skill check vs DC 15+spell level? Or Concentration? Or maybe Pick Pockets (aka sleight of hand)? *shrug* IMO, I wouldn't make it easy. In the end, if they want to disguise their casting, they should probably take Still Spell and/or Silent Spell feats. [/QUOTE]
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