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Casting off Planescape
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<blockquote data-quote="Big Mac" data-source="post: 6989325" data-attributes="member: 61182"><p>Probably the only problem you are going to get is that spells that summon creatures like elementals or outsiders are supposed to pull them over from specific planes.</p><p></p><p>And spells like Shadow Walk are supposed to interact with specific planes.</p><p></p><p>If you want to get rid of any planes that are connected to any magic spells, then you either have to tweak the spell (so that it matches the new cosmology you are creating) or get rid of the spell (if you want to avoid having that sort of effect entirely).</p></blockquote><p></p>
[QUOTE="Big Mac, post: 6989325, member: 61182"] Probably the only problem you are going to get is that spells that summon creatures like elementals or outsiders are supposed to pull them over from specific planes. And spells like Shadow Walk are supposed to interact with specific planes. If you want to get rid of any planes that are connected to any magic spells, then you either have to tweak the spell (so that it matches the new cosmology you are creating) or get rid of the spell (if you want to avoid having that sort of effect entirely). [/QUOTE]
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Casting off Planescape
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