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General Tabletop Discussion
*Dungeons & Dragons
Casting spells in armour: Do you think the final game will change this?
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<blockquote data-quote="Dausuul" data-source="post: 6269535" data-attributes="member: 58197"><p>Oh heck no. I had quite enough of "trap options," where the game pretends to support a concept but in fact it's comically underpowered, in 3E. And throwing away three wizard levels for a few points of AC is exactly that. The only people who would do it are newbie players who don't know any better, and hardcore concept players who don't care if the system arbitrarily punishes them for having an Unapproved Concept.</p><p></p><p>If you don't want armored casters in your game, there is a simple solution: Ban armored casters. The game will certainly support the "wizard in robes" archetype, so you'll still be able to have wizards. If armored wizards are allowed at all, however, the price for it should be reasonable.</p><p></p><p>As far as realism goes, you don't need three levels' worth of training to learn how to move in plate armor. You really don't even need one. It's not that hard. Plate armor is designed to let you move in it. A 50-pound backpack is far more of a hindrance to your movement than 50 pounds of plate armor will ever be, unless you're going swimming.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6269535, member: 58197"] Oh heck no. I had quite enough of "trap options," where the game pretends to support a concept but in fact it's comically underpowered, in 3E. And throwing away three wizard levels for a few points of AC is exactly that. The only people who would do it are newbie players who don't know any better, and hardcore concept players who don't care if the system arbitrarily punishes them for having an Unapproved Concept. If you don't want armored casters in your game, there is a simple solution: Ban armored casters. The game will certainly support the "wizard in robes" archetype, so you'll still be able to have wizards. If armored wizards are allowed at all, however, the price for it should be reasonable. As far as realism goes, you don't need three levels' worth of training to learn how to move in plate armor. You really don't even need one. It's not that hard. Plate armor is designed to let you move in it. A 50-pound backpack is far more of a hindrance to your movement than 50 pounds of plate armor will ever be, unless you're going swimming. [/QUOTE]
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Casting spells in armour: Do you think the final game will change this?
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