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Casting spells while armed...
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<blockquote data-quote="nwn_deadman" data-source="post: 120563" data-attributes="member: 2087"><p>I agree, a (but not the only) reason that clerics are uber in 3e is that the rules for them are often overlooked.</p><p></p><p>Arcane Spell Failure for wizards is the big ticket item for spellcasters and since clerics don't suffer from this I think people iqnore the rules for them...</p><p></p><p>I am working on a cleric 5 (cleric10/contemplative10 in the future) that is a replacement chracter for a wizard that got killed off by a nasty young green dragon (btw, I was a necromancer and had a wand of vampiric touch and almost took the dragon single handed, but died by 1 hit point) and I am looking to make sure I am following all the rules for combat.</p><p></p><p>Are there any other issues where people feel that clerics need to be more observant of the rules?</p></blockquote><p></p>
[QUOTE="nwn_deadman, post: 120563, member: 2087"] I agree, a (but not the only) reason that clerics are uber in 3e is that the rules for them are often overlooked. Arcane Spell Failure for wizards is the big ticket item for spellcasters and since clerics don't suffer from this I think people iqnore the rules for them... I am working on a cleric 5 (cleric10/contemplative10 in the future) that is a replacement chracter for a wizard that got killed off by a nasty young green dragon (btw, I was a necromancer and had a wand of vampiric touch and almost took the dragon single handed, but died by 1 hit point) and I am looking to make sure I am following all the rules for combat. Are there any other issues where people feel that clerics need to be more observant of the rules? [/QUOTE]
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