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Casting spells with a Verbal component underwater
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<blockquote data-quote="toucanbuzz" data-source="post: 7914661" data-attributes="member: 19270"><p>I'll waver on my original response after looking at prior editions and RAI.</p><p></p><p>From my original post: <a href="https://twitter.com/jeremyecrawford/status/816440444162715648?lang=en" target="_blank">per designer Jeremy Crawford, the original <strong>intent</strong></a> was that IF you were holding your breath, you can cast a spell (you're breathing out, not in), but then you're no longer holding your breath.</p><p></p><p>However, this contrasts with the <strong>original AD&D design</strong> (from the add-on Complete Wizards), which provided specific rules that weren't originally covered on what might impair wizard casting. The "gag" was mentioned. While yes, you can make noise with a gag, perhaps even communicate to others, you couldn't cast with a gag because:</p><p></p><p><em>"[the wizard] must be able to enunciate each phrase or sound of a spell's verbal component clearly and distinctly for the spell to be successful."</em> </p><p></p><p>The only mention of casting underwater was if the caster was under the effect of water-breathing. It's clear that yes you can make noise underwater, but not the clear and distinct enunciation required for Verbals. To combat this, AD&D had a spell called<em> Vocalize</em> that allowed wizards to bypass the verbal component.</p><p></p><p><strong>In 3.5,</strong> the rule is same as Crawford described. You could cast (after making a Concentration check), but then you're no longer holding your breath and subject to the quick drowing rules.</p><p></p><p>So, it depends.</p></blockquote><p></p>
[QUOTE="toucanbuzz, post: 7914661, member: 19270"] I'll waver on my original response after looking at prior editions and RAI. From my original post: [URL='https://twitter.com/jeremyecrawford/status/816440444162715648?lang=en']per designer Jeremy Crawford, the original [B]intent[/B][/URL] was that IF you were holding your breath, you can cast a spell (you're breathing out, not in), but then you're no longer holding your breath. However, this contrasts with the [B]original AD&D design[/B] (from the add-on Complete Wizards), which provided specific rules that weren't originally covered on what might impair wizard casting. The "gag" was mentioned. While yes, you can make noise with a gag, perhaps even communicate to others, you couldn't cast with a gag because: [I]"[the wizard] must be able to enunciate each phrase or sound of a spell's verbal component clearly and distinctly for the spell to be successful."[/I] The only mention of casting underwater was if the caster was under the effect of water-breathing. It's clear that yes you can make noise underwater, but not the clear and distinct enunciation required for Verbals. To combat this, AD&D had a spell called[I] Vocalize[/I] that allowed wizards to bypass the verbal component. [B]In 3.5,[/B] the rule is same as Crawford described. You could cast (after making a Concentration check), but then you're no longer holding your breath and subject to the quick drowing rules. So, it depends. [/QUOTE]
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