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*Pathfinder & Starfinder
Casting with Concentration
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<blockquote data-quote="Friend of the Dork" data-source="post: 5230111" data-attributes="member: 91954"><p>This reminds me a bit when I made a house rule converting all Sorcerer spells into spell points. It basically allowed them to either spam magic missiles (etc) all the time or get even more high-level slots by sacrificing low level ones. </p><p></p><p>Personally I prefer systems where spellcasting is unlimited but tires the spellcaster and potently causes damage (Shadowrun, Star Wars D20, etc.). I also liked the 3.5 Psionics system because it forced you to spend extra power points if you wanted to buff your powers (so instead of getting 5d4+5 for magic missile-like powers you got only 1d4+1 unless you were willing to pay the price of a higher level power/spell. </p><p></p><p>But all in all vancian spellcasting works ok for me. Good luck with using concentration, and ty for pointing out that it's not a skill anymore (didn't notice that).</p></blockquote><p></p>
[QUOTE="Friend of the Dork, post: 5230111, member: 91954"] This reminds me a bit when I made a house rule converting all Sorcerer spells into spell points. It basically allowed them to either spam magic missiles (etc) all the time or get even more high-level slots by sacrificing low level ones. Personally I prefer systems where spellcasting is unlimited but tires the spellcaster and potently causes damage (Shadowrun, Star Wars D20, etc.). I also liked the 3.5 Psionics system because it forced you to spend extra power points if you wanted to buff your powers (so instead of getting 5d4+5 for magic missile-like powers you got only 1d4+1 unless you were willing to pay the price of a higher level power/spell. But all in all vancian spellcasting works ok for me. Good luck with using concentration, and ty for pointing out that it's not a skill anymore (didn't notice that). [/QUOTE]
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