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*TTRPGs General
Castle Amber - your experiences?
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<blockquote data-quote="rogueattorney" data-source="post: 1962503" data-attributes="member: 17551"><p>Nope. The "Amber" in the title refers to the family being trapped in the castle "like a fly in amber" until their release through the actions of the pc's.</p><p></p><p>I love this adventure. Like many of the early (A)D&D modules, it can be run as a fairly straightforward "get the macguffin" adventure or expanded into a fairly complex campaign. Like B4 (also written by Tom Moldvay) I think it requires a bit of work on the part of the DM to really be done right, but that work is worth it since the ideas in it are so golden.</p><p></p><p>R.A.</p></blockquote><p></p>
[QUOTE="rogueattorney, post: 1962503, member: 17551"] Nope. The "Amber" in the title refers to the family being trapped in the castle "like a fly in amber" until their release through the actions of the pc's. I love this adventure. Like many of the early (A)D&D modules, it can be run as a fairly straightforward "get the macguffin" adventure or expanded into a fairly complex campaign. Like B4 (also written by Tom Moldvay) I think it requires a bit of work on the part of the DM to really be done right, but that work is worth it since the ideas in it are so golden. R.A. [/QUOTE]
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Castle Amber - your experiences?
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