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Castle Maure - Not All That
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<blockquote data-quote="Rogal Dorn" data-source="post: 2617271" data-attributes="member: 36915"><p>I agree, it´s all nostalgia and no quality. No quality for my playing style that is. </p><p>Im more like amethal, I run a diffenent game where dungeons make sense. </p><p></p><p>I bought a few dungeon mags the other day a I was disappointed. All that "back to the dungeon" is just too much. Apart from the freeport series there are very few good adventures, neither from WoTC og dungeon for that matter.... </p><p></p><p>So it seems that taking powerful characters through many many room with many many monsters is the thing nowadays.....sad, because 3 ed. really got me back in the game because of the great system, but actually I think that many of the later 2nd ed. adventures where better..or more varied..</p><p></p><p>But then again, 3ed. has no fluff only crunch, fine for experienced groups, but how are newbies supposed to run anything other than dungeon hack & slash...</p><p></p><p>I don´t run premade adventures, but I read a lot for inspiration, maps etc.. but lately, there is very little inspiration from modules.. we have to wait I guess, it will come, the pendulum will swing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Dorn</p></blockquote><p></p>
[QUOTE="Rogal Dorn, post: 2617271, member: 36915"] I agree, it´s all nostalgia and no quality. No quality for my playing style that is. Im more like amethal, I run a diffenent game where dungeons make sense. I bought a few dungeon mags the other day a I was disappointed. All that "back to the dungeon" is just too much. Apart from the freeport series there are very few good adventures, neither from WoTC og dungeon for that matter.... So it seems that taking powerful characters through many many room with many many monsters is the thing nowadays.....sad, because 3 ed. really got me back in the game because of the great system, but actually I think that many of the later 2nd ed. adventures where better..or more varied.. But then again, 3ed. has no fluff only crunch, fine for experienced groups, but how are newbies supposed to run anything other than dungeon hack & slash... I don´t run premade adventures, but I read a lot for inspiration, maps etc.. but lately, there is very little inspiration from modules.. we have to wait I guess, it will come, the pendulum will swing :) Dorn [/QUOTE]
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