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Castle Ravenloft: My first game
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<blockquote data-quote="WheresMyD20" data-source="post: 5313100" data-attributes="member: 60772"><p>Good point- I've played it twice now and I think you're spot on - the dual squares/tiles movement scheme doesn't seem to add anything to the game. I think it would work better if they just dropped the squares and went with only tiles like in Betrayal. The only rationale I can see for keeping the squares is to make the game "feel" more like 4e.</p><p></p><p>Overall, my experience with the game has been good... not great... but good. About a 7/10. It's confirmed my suspicions, though... 4e requires very little change and works pretty well when converted into a full boardgame. I'm a little concerned about replay value, but only time will tell in that case. </p><p></p><p>The only really bad experience I had was the overly pushy game store employee (maybe owner?) who, when I went to purchase the game, repeatedly tried to get me to sign up for the 4e Essentials game night in the store. I'm still not interested... please take no for an answer, ring up my game, and let me leave. I may be a "lapsed gamer", and I may be buying the Ravenloft boardgame, but I'm not coming back... at least not to the current (or any recent) edition. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="WheresMyD20, post: 5313100, member: 60772"] Good point- I've played it twice now and I think you're spot on - the dual squares/tiles movement scheme doesn't seem to add anything to the game. I think it would work better if they just dropped the squares and went with only tiles like in Betrayal. The only rationale I can see for keeping the squares is to make the game "feel" more like 4e. Overall, my experience with the game has been good... not great... but good. About a 7/10. It's confirmed my suspicions, though... 4e requires very little change and works pretty well when converted into a full boardgame. I'm a little concerned about replay value, but only time will tell in that case. The only really bad experience I had was the overly pushy game store employee (maybe owner?) who, when I went to purchase the game, repeatedly tried to get me to sign up for the 4e Essentials game night in the store. I'm still not interested... please take no for an answer, ring up my game, and let me leave. I may be a "lapsed gamer", and I may be buying the Ravenloft boardgame, but I'm not coming back... at least not to the current (or any recent) edition. :p [/QUOTE]
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Castle Ravenloft: My first game
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