Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Castles and Crusades: A Lion in the Ropes (Full)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="driver8" data-source="post: 2124020" data-attributes="member: 17559"><p>LIke good ole Ad&D C&C sort of leaves some gaps of information in regards to encumbrance. The cheatsheet gives a backpacks capacity as 8 ENC while the book doesnt. So I would say a worn but empty backpack has an ENC of 3, but has a capacity to hold 4 more ENC. The backpack decreases the total ENC by one, so a fully loaded backpack would give an ENC of 7. </p><p></p><p>Clothing, armor, and containers like sacks or waterskins are also considered as worn and the ENC is reduced by 1.</p><p></p><p></p><p>I have a few more points/questions:</p><p></p><p>1. Take full hp for both levels , so youd have 20 hp.</p><p></p><p>2. Dont forget to declare your primes.</p><p></p><p>3. Here are the ranger class abilites and the attributes they are tied to: </p><p></p><p><strong>Conceal (dex)</strong> which allows camoflage in a wilderness area with successful check.</p><p><strong>Delay/neutralize poison (wis)</strong> works on natural poisons requires herbs and or bandages.</p><p><strong>Scale (dex)</strong> allows climbing or movement over dangerous inclines or slopes.</p><p><strong>Traps (wis)</strong> detection and setting of non mehcnaical traps in the wilderness( snares, pits, etc)</p><p><strong>Survival (wis</strong>) forage and shelter ability for 2-8 people for 1-2 days. requires 5-8 hours of hunting/gathering.</p><p><strong>Track(Wis)</strong> self explanatory can follow a creatures trail for 5 hours. Can also hide tracks or gain information about type or number.</p><p><strong>Combat Marauder:</strong> Gains pluses to combat against humanoids(orcs, kobolds, etc) and giants (giants, ogres etc). +1 at every level to hit and added to damage. (So at level 2 would be +2 to hit and +2 added damage)</p><p><strong>Move Silently (dex) </strong> requires half speed movement or suffers -5 penalty. Only usable outdoors.</p><p></p><p>4. The attribute bonuses should be on the cheatsheet. C&C is a little different than DnD. At 16, your str bonus is +2 for instance.</p><p></p><p>5. Your bonus to hit (BtH) at level 2 is +2. This is added to any dex bonus for ranged attacks or str bonus to melee attacks.</p><p></p><p>6. Is firewater liquor? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Feel free to ask any more questions. Ive probably not explained myself too well.</p></blockquote><p></p>
[QUOTE="driver8, post: 2124020, member: 17559"] LIke good ole Ad&D C&C sort of leaves some gaps of information in regards to encumbrance. The cheatsheet gives a backpacks capacity as 8 ENC while the book doesnt. So I would say a worn but empty backpack has an ENC of 3, but has a capacity to hold 4 more ENC. The backpack decreases the total ENC by one, so a fully loaded backpack would give an ENC of 7. Clothing, armor, and containers like sacks or waterskins are also considered as worn and the ENC is reduced by 1. I have a few more points/questions: 1. Take full hp for both levels , so youd have 20 hp. 2. Dont forget to declare your primes. 3. Here are the ranger class abilites and the attributes they are tied to: [B]Conceal (dex)[/B] which allows camoflage in a wilderness area with successful check. [B]Delay/neutralize poison (wis)[/B] works on natural poisons requires herbs and or bandages. [B]Scale (dex)[/B] allows climbing or movement over dangerous inclines or slopes. [B]Traps (wis)[/B] detection and setting of non mehcnaical traps in the wilderness( snares, pits, etc) [B]Survival (wis[/B]) forage and shelter ability for 2-8 people for 1-2 days. requires 5-8 hours of hunting/gathering. [B]Track(Wis)[/B] self explanatory can follow a creatures trail for 5 hours. Can also hide tracks or gain information about type or number. [B]Combat Marauder:[/B] Gains pluses to combat against humanoids(orcs, kobolds, etc) and giants (giants, ogres etc). +1 at every level to hit and added to damage. (So at level 2 would be +2 to hit and +2 added damage) [B]Move Silently (dex) [/B] requires half speed movement or suffers -5 penalty. Only usable outdoors. 4. The attribute bonuses should be on the cheatsheet. C&C is a little different than DnD. At 16, your str bonus is +2 for instance. 5. Your bonus to hit (BtH) at level 2 is +2. This is added to any dex bonus for ranged attacks or str bonus to melee attacks. 6. Is firewater liquor? :) Feel free to ask any more questions. Ive probably not explained myself too well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Castles and Crusades: A Lion in the Ropes (Full)
Top