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Castles & Crusades Adventures on Powder River
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<blockquote data-quote="Troll Lord" data-source="post: 5975586" data-attributes="member: 1163"><p>Radgar One Eye has set a up a clever snare on the Powder River, passing down it means passing through him!</p><p></p><p><em><a href="http://www.rpgnow.com/product/104046/Castles-%26-Crusades-River-Walk?filters=0_0_0_0&manufacturers_id=86" target="_blank">River Walk</a></em> is an encounter area for 3-5 characters in the mid-level range. It is designed as a plug and play encounter; either run by itself for a few hours of fun or as an encounter inserted into an ongoing campaign. It includes several pages of background on the river and travel on the river with a wandering monster table and 16 monsters (in stat block format). It includes a further several pages on the giant encounter and his clever trap on the river!</p><p></p><p><em><a href="http://www.rpgnow.com/product/104046/Castles-%26-Crusades-River-Walk?filters=0_0_0_0&manufacturers_id=86" target="_blank">River Walk</a></em> finds the characters on a forest track heading south from the village of Willowbreak. </p><p></p><p>Insert it into your game along any river in any clime, or if taking up from <em><a href="http://www.rpgnow.com/product/103486/Castles-%26-Crusades-Thorns-for-Beer?filters=0_0_0_0&manufacturers_id=86" target="_blank">Thorns for Beer</a></em> they must retrieve an amulet from a giant haunting the banks of the Powder River for the fey Oyvind Pal, once they return the amulet the fey frees Greely's bar from the curse.</p><p></p><p><em><a href="http://www.rpgnow.com/product/104046/Castles-%26-Crusades-River-Walk?filters=0_0_0_0&manufacturers_id=86" target="_blank">River Walk</a></em> is part of an ongoing series of encounter areas, Adventures on the Powder River. <em><a href="http://www.rpgnow.com/product/104046/Castles-%26-Crusades-River-Walk?filters=0_0_0_0&manufacturers_id=86" target="_blank">River Walk</a></em> is a follow on to the <em><a href="http://www.rpgnow.com/product/103149/Castles-%26-Crusades-To-the-Damenheit-Bridge?filters=0_0_0_0&manufacturers_id=86" target="_blank">To the Damenheit Bridge </a></em>and <em><a href="http://www.rpgnow.com/product/103486/Castles-%26-Crusades-Thorns-for-Beer?filters=0_0_0_0&manufacturers_id=86" target="_blank">Thorns for Beer</a></em> encounter area, picking up upon the Willowbreak Way track. The river encounter itself is portable to any locale but is designed for use in the Darkenfold Forest in the world of Aihrde. The encounter area serves as a good base of operations for the Adventures on the Powder River series, or as a plug and play for one night’s use.</p><p></p><p>Designed for use with Castles & Crusades, though portable to any standard RGP system.</p><p></p><p><img src="http://www.rpgnow.com/images/86/104046.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="Troll Lord, post: 5975586, member: 1163"] Radgar One Eye has set a up a clever snare on the Powder River, passing down it means passing through him! [I][URL="http://www.rpgnow.com/product/104046/Castles-%26-Crusades-River-Walk?filters=0_0_0_0&manufacturers_id=86"]River Walk[/URL][/I] is an encounter area for 3-5 characters in the mid-level range. It is designed as a plug and play encounter; either run by itself for a few hours of fun or as an encounter inserted into an ongoing campaign. It includes several pages of background on the river and travel on the river with a wandering monster table and 16 monsters (in stat block format). It includes a further several pages on the giant encounter and his clever trap on the river! [I][URL="http://www.rpgnow.com/product/104046/Castles-%26-Crusades-River-Walk?filters=0_0_0_0&manufacturers_id=86"]River Walk[/URL][/I] finds the characters on a forest track heading south from the village of Willowbreak. Insert it into your game along any river in any clime, or if taking up from [I][URL="http://www.rpgnow.com/product/103486/Castles-%26-Crusades-Thorns-for-Beer?filters=0_0_0_0&manufacturers_id=86"]Thorns for Beer[/URL][/I] they must retrieve an amulet from a giant haunting the banks of the Powder River for the fey Oyvind Pal, once they return the amulet the fey frees Greely's bar from the curse. [I][URL="http://www.rpgnow.com/product/104046/Castles-%26-Crusades-River-Walk?filters=0_0_0_0&manufacturers_id=86"]River Walk[/URL][/I] is part of an ongoing series of encounter areas, Adventures on the Powder River. [I][URL="http://www.rpgnow.com/product/104046/Castles-%26-Crusades-River-Walk?filters=0_0_0_0&manufacturers_id=86"]River Walk[/URL][/I] is a follow on to the [I][URL="http://www.rpgnow.com/product/103149/Castles-%26-Crusades-To-the-Damenheit-Bridge?filters=0_0_0_0&manufacturers_id=86"]To the Damenheit Bridge [/URL][/I]and [I][URL="http://www.rpgnow.com/product/103486/Castles-%26-Crusades-Thorns-for-Beer?filters=0_0_0_0&manufacturers_id=86"]Thorns for Beer[/URL][/I] encounter area, picking up upon the Willowbreak Way track. The river encounter itself is portable to any locale but is designed for use in the Darkenfold Forest in the world of Aihrde. The encounter area serves as a good base of operations for the Adventures on the Powder River series, or as a plug and play for one night’s use. Designed for use with Castles & Crusades, though portable to any standard RGP system. [IMG]http://www.rpgnow.com/images/86/104046.jpg[/IMG] [/QUOTE]
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