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<blockquote data-quote="Frostmarrow" data-source="post: 1818236" data-attributes="member: 1122"><p>3.5E rules works wonderfully for a third person game. The kind of game where you start your sentences with "My character attempts to..." or "My character says..." A game where the DM says "The guard is indifferent to you" and the player replies "I try to improve his attitude with a diplomacy check. I want him to let me pass without papers".</p><p></p><p>My group is solidly in the first person type of game. In such a game bringing up game-mechanics in mid-sentence interrupts the mood. It is true however that without the rules a first person game can make the DM favor some players and the outcome will be based on the DM's whim. However, you get to take the bad with the good. For if you trust your DM to have the same objective as you do (i.e "all having a good time") then it might not be a problem at all.</p><p></p><p>I just like to add that having players go through a rigorous testing program of lifting stuff and go through IQ-tests in order to make the game fair, is not the same thing as allowing the social player to shine through his own ability. The game is not about lifting stuff - it's about talking. To me the social ability of the one player is offset by another player's superior tactical mind (-I'm with this group) or yet another player's ability to min/max a better character.</p><p></p><p>Some argue that rules and role-playing makes for a better game when mixed and that might be true. I just don't think that the skill system of 3.5E does the job very well. Vampire (the old Masquerade) did a much better job at this though. So, it's a perfectly valid argument with which I agree. -Provided the rules are good they can mix with RP and make for a better game.</p><p></p><p>Still, this is an old argument on these boards and I don't see the two camps agreeing any time soon.</p><p></p><p>PS. As I brought this up with my group they where not about to see it my way. Most of them thought the skill system worked fine. However, at yesterday's game some of the players begun refraining from doing things if it required them to make checks. This was further accentuated when we were being halted by highway robbers. Naturally we refused to hand over our gold and attacked in an attempt to pass them on the road. It resulted in all the horses bucking and refusing to move, and a few of us fell off (trying to dismount quickly). Once dismounted we scattered the robbers and mounted our horses and rode off. Hardly heroic. We felt like we were in a Mel Brooks movie. DS.</p><p></p><p>PPS. I don't think a first person game is "better" than a third person game. DDS.</p></blockquote><p></p>
[QUOTE="Frostmarrow, post: 1818236, member: 1122"] 3.5E rules works wonderfully for a third person game. The kind of game where you start your sentences with "My character attempts to..." or "My character says..." A game where the DM says "The guard is indifferent to you" and the player replies "I try to improve his attitude with a diplomacy check. I want him to let me pass without papers". My group is solidly in the first person type of game. In such a game bringing up game-mechanics in mid-sentence interrupts the mood. It is true however that without the rules a first person game can make the DM favor some players and the outcome will be based on the DM's whim. However, you get to take the bad with the good. For if you trust your DM to have the same objective as you do (i.e "all having a good time") then it might not be a problem at all. I just like to add that having players go through a rigorous testing program of lifting stuff and go through IQ-tests in order to make the game fair, is not the same thing as allowing the social player to shine through his own ability. The game is not about lifting stuff - it's about talking. To me the social ability of the one player is offset by another player's superior tactical mind (-I'm with this group) or yet another player's ability to min/max a better character. Some argue that rules and role-playing makes for a better game when mixed and that might be true. I just don't think that the skill system of 3.5E does the job very well. Vampire (the old Masquerade) did a much better job at this though. So, it's a perfectly valid argument with which I agree. -Provided the rules are good they can mix with RP and make for a better game. Still, this is an old argument on these boards and I don't see the two camps agreeing any time soon. PS. As I brought this up with my group they where not about to see it my way. Most of them thought the skill system worked fine. However, at yesterday's game some of the players begun refraining from doing things if it required them to make checks. This was further accentuated when we were being halted by highway robbers. Naturally we refused to hand over our gold and attacked in an attempt to pass them on the road. It resulted in all the horses bucking and refusing to move, and a few of us fell off (trying to dismount quickly). Once dismounted we scattered the robbers and mounted our horses and rode off. Hardly heroic. We felt like we were in a Mel Brooks movie. DS. PPS. I don't think a first person game is "better" than a third person game. DDS. [/QUOTE]
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