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General Tabletop Discussion
D&D Older Editions
Castles & Crusades vs. Old School Essentials vs. Low Fantasy Gaming
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<blockquote data-quote="teitan" data-source="post: 8655788" data-attributes="member: 3457"><p>Of the options OSE if you like B/X. It’s simple and easy. It gets out of the way. C&C I found to be a valiant attempt at a more AD&D style game but wasn’t a strong system and it’s early success was probably on the back of Castle Zagyg. It’s a viable game but OSE is just better. Buutttt…</p><p></p><p>If you want a more advanced option then Swords & Wizardry Core is good for BX style with race decoupled from class and Complete is good with the expanded class lists and you won’t need to spend 100+ to get the set of rules. </p><p></p><p>Then if you want more modern mechanics, while it seems more daunting than it is, Dungeon Crawl Classics is a great option for old school gaming. Some people mistakenly think it’s 3.x but it’s about as 3.x as Mutants & Masterminds is 3.x. It’s founded in the OGL but is it’s own game with very classic takes more akin to early D&D and smooth to run even with the various charts for spells. Importing the thief skills to OSE/S&W or OSR game of choice would also be an easy way to bring in a unified mechanic.</p></blockquote><p></p>
[QUOTE="teitan, post: 8655788, member: 3457"] Of the options OSE if you like B/X. It’s simple and easy. It gets out of the way. C&C I found to be a valiant attempt at a more AD&D style game but wasn’t a strong system and it’s early success was probably on the back of Castle Zagyg. It’s a viable game but OSE is just better. Buutttt… If you want a more advanced option then Swords & Wizardry Core is good for BX style with race decoupled from class and Complete is good with the expanded class lists and you won’t need to spend 100+ to get the set of rules. Then if you want more modern mechanics, while it seems more daunting than it is, Dungeon Crawl Classics is a great option for old school gaming. Some people mistakenly think it’s 3.x but it’s about as 3.x as Mutants & Masterminds is 3.x. It’s founded in the OGL but is it’s own game with very classic takes more akin to early D&D and smooth to run even with the various charts for spells. Importing the thief skills to OSE/S&W or OSR game of choice would also be an easy way to bring in a unified mechanic. [/QUOTE]
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