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Castles & Crusades - Who interested in a PBEM?
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<blockquote data-quote="catenwolde" data-source="post: 2378512" data-attributes="member: 33889"><p>Sure, sounds interesting. I have a character that I developed for serleran's go at a pbp game a while back, and although I'm not sure if it fits your setting, it's the best set of stat's I've rolled in ten years, so I'll give it a shot! Also, playing Cha 5 Paladin has its interesting moments. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> </p><p>However, I'd be happy to roll up something more appropriate if poor Hakon doesn't fit.</p><p> </p><p> </p><p>Hakon Helm</p><p>Brother of the Order Militant of the Mother Church</p><p>i.e. 1st Level Half-Orc Paladin (LG)</p><p> </p><p>Str 18 (+3) *</p><p>Dex 15 (+1)</p><p>Con 18 (+3)</p><p>Int 10</p><p>Wis 12</p><p>Cha 5 (-2) *</p><p> </p><p>* Prime Characteristics: Charisma, Strength</p><p> </p><p>Detect Evil 60’</p><p>Darkvision 60’</p><p>Enhanced Smell 30’</p><p>Martial Prowess, +1 AC Unarmored</p><p>Divine Aura, +2 AC and Saves vs. Evil</p><p>Divine Health, Immune to Disease</p><p>Cure Disease 1 / wk</p><p>Lay on Hands, Cure 2hp / lvl / day</p><p> </p><p>HP 12</p><p>AC 15 (17 vs. Evil)</p><p> </p><p>Scale Mail, +4 AC</p><p>Normal Helm, +5 AC</p><p> </p><p>Two-handed Sword, 2d6 +3 @ +3</p><p>Hand Axe, d6 +3 @ +3 (Thrown 10’ @ +1)</p><p>Dagger, d4 +3 @ +3 (Thrown 10’ @ +1)</p><p> </p><p>Tunic</p><p>Trousers</p><p>Heavy Boots</p><p>Cloak</p><p>Leather Gloves</p><p>Silver Holy Symbol</p><p>Signet Ring</p><p>Coin: 55 gp</p><p> </p><p>Large Pouch</p><p>Armor and Weapon Oil</p><p>Whetstone</p><p>Flint and Steel</p><p>Bandages (10)</p><p> </p><p>Basic Encumberance = 10 (Unencumbered)</p><p> </p><p>Backpack</p><p>Bedroll</p><p>Trousers</p><p>Tunics (2)</p><p>Soft Boots</p><p>Rations (7 days)</p><p>Waterskin (1 gallon)</p><p> </p><p>Total Encumberance = 20 (Lightly Encumbered, - ¼ Move, +1 AC and Actions)</p><p> </p><p> </p><p>Background: In the seventh year after the crowning of the young king, a despairing young maid of noble blood was abandoned by her family into the care of a remote monastery, the victim of a brutal and nameless crime. Well-paid to ensure the girl’s comfort and their own silence, the brother monks cared for her during her pregnancy with soft words, buried her after her untimely death with whispered prayers, and looked upon the monstrosity she had birthed in silence. It is unknown, even now, why the Brother Superior chose to raise the young creature rather than expose it on the barrens. Yet raise young Hakon they did, and he grew in stature and promise beyond the curse of his parentage. In time, he left the monastery and travelled the world, a champion to those oppressed by the evil that had shaped him. Hiding his course mein behind hood and armor, he earned the name Hakon Helm.</p></blockquote><p></p>
[QUOTE="catenwolde, post: 2378512, member: 33889"] Sure, sounds interesting. I have a character that I developed for serleran's go at a pbp game a while back, and although I'm not sure if it fits your setting, it's the best set of stat's I've rolled in ten years, so I'll give it a shot! Also, playing Cha 5 Paladin has its interesting moments. ;) However, I'd be happy to roll up something more appropriate if poor Hakon doesn't fit. Hakon Helm Brother of the Order Militant of the Mother Church i.e. 1st Level Half-Orc Paladin (LG) Str 18 (+3) * Dex 15 (+1) Con 18 (+3) Int 10 Wis 12 Cha 5 (-2) * * Prime Characteristics: Charisma, Strength Detect Evil 60’ Darkvision 60’ Enhanced Smell 30’ Martial Prowess, +1 AC Unarmored Divine Aura, +2 AC and Saves vs. Evil Divine Health, Immune to Disease Cure Disease 1 / wk Lay on Hands, Cure 2hp / lvl / day HP 12 AC 15 (17 vs. Evil) Scale Mail, +4 AC Normal Helm, +5 AC Two-handed Sword, 2d6 +3 @ +3 Hand Axe, d6 +3 @ +3 (Thrown 10’ @ +1) Dagger, d4 +3 @ +3 (Thrown 10’ @ +1) Tunic Trousers Heavy Boots Cloak Leather Gloves Silver Holy Symbol Signet Ring Coin: 55 gp Large Pouch Armor and Weapon Oil Whetstone Flint and Steel Bandages (10) Basic Encumberance = 10 (Unencumbered) Backpack Bedroll Trousers Tunics (2) Soft Boots Rations (7 days) Waterskin (1 gallon) Total Encumberance = 20 (Lightly Encumbered, - ¼ Move, +1 AC and Actions) Background: In the seventh year after the crowning of the young king, a despairing young maid of noble blood was abandoned by her family into the care of a remote monastery, the victim of a brutal and nameless crime. Well-paid to ensure the girl’s comfort and their own silence, the brother monks cared for her during her pregnancy with soft words, buried her after her untimely death with whispered prayers, and looked upon the monstrosity she had birthed in silence. It is unknown, even now, why the Brother Superior chose to raise the young creature rather than expose it on the barrens. Yet raise young Hakon they did, and he grew in stature and promise beyond the curse of his parentage. In time, he left the monastery and travelled the world, a champion to those oppressed by the evil that had shaped him. Hiding his course mein behind hood and armor, he earned the name Hakon Helm. [/QUOTE]
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