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Castles of Crystal, Wars of Genocide!
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<blockquote data-quote="WizarDru" data-source="post: 647774" data-attributes="member: 151"><p><strong>Re: well</strong></p><p></p><p></p><p></p><p>All of whom can be painted with Glitterdust. Not that hard to find some low level rogues to use some wands for that purpose. We're also assuming a flat plain with perfect line of sight, are bunched close together, fail their Reflex saves and so forth. All of which is irrelevant, I'm guessing, because of what Shark stated straight out, and which writers like Glen Cook have illustrated: casters have a levelling effect. We could easily create examples and then counter-examples and still more counter-examples....but that's not really the point.</p><p></p><p>That is to say that both sides have casters, and both sides defend armies as much as attack them. With high-powered mages and clerics on both sides, you don't send all your high powered mages to the front-lines, unprotected. A 'magic-sapper' team could easily paint them, start shooting them with glitterdusts, dispels and so forth from wands, allowing the enemy's spellcasters to target THEM. Never mind things like meteor swarms, mazes, destruction, finger of death, and on and on and on. It's a risky business, and you don't put your rarest and most expensive weapons on the front line at risk, if you can help it, methinks.</p><p></p><p>Moreover, those 10 mages can't HOLD the land, and they have to sleep sometime. They can't maintain supply lines, and they can't be everywhere at once. They can do a lot, it's true, but there's more to a military operation than just pure killing power.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 647774, member: 151"] [b]Re: well[/b] All of whom can be painted with Glitterdust. Not that hard to find some low level rogues to use some wands for that purpose. We're also assuming a flat plain with perfect line of sight, are bunched close together, fail their Reflex saves and so forth. All of which is irrelevant, I'm guessing, because of what Shark stated straight out, and which writers like Glen Cook have illustrated: casters have a levelling effect. We could easily create examples and then counter-examples and still more counter-examples....but that's not really the point. That is to say that both sides have casters, and both sides defend armies as much as attack them. With high-powered mages and clerics on both sides, you don't send all your high powered mages to the front-lines, unprotected. A 'magic-sapper' team could easily paint them, start shooting them with glitterdusts, dispels and so forth from wands, allowing the enemy's spellcasters to target THEM. Never mind things like meteor swarms, mazes, destruction, finger of death, and on and on and on. It's a risky business, and you don't put your rarest and most expensive weapons on the front line at risk, if you can help it, methinks. Moreover, those 10 mages can't HOLD the land, and they have to sleep sometime. They can't maintain supply lines, and they can't be everywhere at once. They can do a lot, it's true, but there's more to a military operation than just pure killing power. [/QUOTE]
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