Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Castles of Crystal, Wars of Genocide!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ace" data-source="post: 648874" data-attributes="member: 944"><p><strong>Re: well</strong></p><p></p><p></p><p></p><p>Thats my view as well.</p><p></p><p> I think there is roughly a 3-1 offense to defense ratio inherent in the D&D magic system. </p><p></p><p>This makes pitched battles very deadly. I tend to see Epic level charcters as strategic weapons and so the powers they wield are rarely unleashed simply to avoid destroying the world. </p><p></p><p>Heck a few moderate level magic items can change the world beyond recognition</p><p></p><p>Some examples</p><p></p><p>Healstone; This device is actaully a bracelet that cast Cure Light Wounds at will (and occupies one slot) it costs 2000GP (about what 20 men cost to buy gear for) and will heal 1d8+1 damage (a swored slash) every 6 seconds. This means that a mangled hero (down 100 points) will be full ready for battle in about 3 minutes, or less time than it would take to check him for injury IRL. </p><p></p><p> Food- o- Matic casts create food and water at will. This costs 30000GP (pricey) or about the same as 3 months rations for 1000 men. This doesn't seem like that good a deal but 2 of these used with creatively it can feed 1000 men and horses indefinetly</p><p></p><p>Night Goggles, Boots of Striding and Springing and Ring of Sustenance-- This combination given to a special forces team (high level guys 7+IMC) will allow the team to have an uptime of 20 hours per day, need no supplies and fight as well at night as day for a nearly unlimited amount of time. Even Marine Force Recon isn't that tough <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Fireball Generator -- They call this a Firelance in IMC. It is a rod like weapon with Fireball, Heighted Spell (4th level) and 4 levels of energy substituition (costs 0) It costs 56000GP, has a range of 680 feet, does 7d of any energy damage, will pentrate a minor globe (4th level spell) It will blast a formation into ruins in a few seconds and best of all it never runs out of energy. </p><p></p><p>Blast Rod. Casts Disintegrate at will. This items is spendy (but not epic) costing 135,000GP. Its not a combat weapon (though handy) but instead a tuneling aid! A five man team with one of these can use it to create something roughly equal to the Channel Tunnel in a a month. This is verses 13000 people with modern technology taking several years to do the same task!</p><p></p><p>There are items that can be made by a spell caster of about mid to high level and the effects are mind boggling. </p><p></p><p>I can't even imagine what epic magic is like</p></blockquote><p></p>
[QUOTE="Ace, post: 648874, member: 944"] [b]Re: well[/b] Thats my view as well. I think there is roughly a 3-1 offense to defense ratio inherent in the D&D magic system. This makes pitched battles very deadly. I tend to see Epic level charcters as strategic weapons and so the powers they wield are rarely unleashed simply to avoid destroying the world. Heck a few moderate level magic items can change the world beyond recognition Some examples Healstone; This device is actaully a bracelet that cast Cure Light Wounds at will (and occupies one slot) it costs 2000GP (about what 20 men cost to buy gear for) and will heal 1d8+1 damage (a swored slash) every 6 seconds. This means that a mangled hero (down 100 points) will be full ready for battle in about 3 minutes, or less time than it would take to check him for injury IRL. Food- o- Matic casts create food and water at will. This costs 30000GP (pricey) or about the same as 3 months rations for 1000 men. This doesn't seem like that good a deal but 2 of these used with creatively it can feed 1000 men and horses indefinetly Night Goggles, Boots of Striding and Springing and Ring of Sustenance-- This combination given to a special forces team (high level guys 7+IMC) will allow the team to have an uptime of 20 hours per day, need no supplies and fight as well at night as day for a nearly unlimited amount of time. Even Marine Force Recon isn't that tough :D Fireball Generator -- They call this a Firelance in IMC. It is a rod like weapon with Fireball, Heighted Spell (4th level) and 4 levels of energy substituition (costs 0) It costs 56000GP, has a range of 680 feet, does 7d of any energy damage, will pentrate a minor globe (4th level spell) It will blast a formation into ruins in a few seconds and best of all it never runs out of energy. Blast Rod. Casts Disintegrate at will. This items is spendy (but not epic) costing 135,000GP. Its not a combat weapon (though handy) but instead a tuneling aid! A five man team with one of these can use it to create something roughly equal to the Channel Tunnel in a a month. This is verses 13000 people with modern technology taking several years to do the same task! There are items that can be made by a spell caster of about mid to high level and the effects are mind boggling. I can't even imagine what epic magic is like [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Castles of Crystal, Wars of Genocide!
Top