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Castles of Crystal, Wars of Genocide!
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<blockquote data-quote="Endur" data-source="post: 649345" data-attributes="member: 3346"><p><strong>Epic DnD High Magic</strong></p><p></p><p>I both agree and disagree. I think that Spell Casters will be the premiere characters at Epic Levels, but there will still be some role for armies (and fighter-types).</p><p></p><p>For an example of the increasing importance of Epic Spellcasters, just look at the ELH book and the FR example characters -- of the eleven characters, all have spell caster levels and only one has more non-spellcaster levels than spellcaster levels (Shuruppak). Now, part of this is due to a problem with translating fiction characters into levels, its easier to say that a wizard must be 21st level (or higher) so he can have access to the cool epic levell spells; on the other hand there is no reason why a tough fighter like Drizzt or Conan has to be higher than 8th level to accomplish everything he accomplishes in a novel (slaying enemies with a melee weapon).</p><p></p><p>And yet, Drizzt and Conan have slain Epic Spellcasters in the novels. So their levels are probably comparable to the Epic Spellcasters they defeated.</p><p></p><p>In the books, how did the fighters win? By somehow foiling the plots of the spellcasters, either attacking the source of the magic power or striking first or finding a defense against the supernatural powers of the spellcasters.</p><p></p><p>In DnD terms, how does an epic fighter defeat an epic spellcaster, either through striking first or through having some sort of defense against spell casting (anti-magic area, SR, high saves, etc.).</p><p></p><p>When everything is said and done, I would expect magic warfare on an epic scale to be sort of like modern warfare. Yes, we might have countries that raise million man armies. But we would also have countries that rely upon highly trained specialists and magical equipment. The ten mages example in this thread might be the equivalent of Stealth Bombers. So what is the magic equivalent of a tank? Maybe localized anti-magic areas that move.</p><p></p><p>Yes, the Stealth Bombers are dangerous. But the opposition has the magical equivalent of Radar as well as the magical equivalent of its own fighters and anti-aircraft guns.</p><p></p><p>The Black Company series of novels is interesting, but I think a more relevant system for DnD epic would be Cook's Dread Empire series. </p><p></p><p></p><p>Tom</p></blockquote><p></p>
[QUOTE="Endur, post: 649345, member: 3346"] [b]Epic DnD High Magic[/b] I both agree and disagree. I think that Spell Casters will be the premiere characters at Epic Levels, but there will still be some role for armies (and fighter-types). For an example of the increasing importance of Epic Spellcasters, just look at the ELH book and the FR example characters -- of the eleven characters, all have spell caster levels and only one has more non-spellcaster levels than spellcaster levels (Shuruppak). Now, part of this is due to a problem with translating fiction characters into levels, its easier to say that a wizard must be 21st level (or higher) so he can have access to the cool epic levell spells; on the other hand there is no reason why a tough fighter like Drizzt or Conan has to be higher than 8th level to accomplish everything he accomplishes in a novel (slaying enemies with a melee weapon). And yet, Drizzt and Conan have slain Epic Spellcasters in the novels. So their levels are probably comparable to the Epic Spellcasters they defeated. In the books, how did the fighters win? By somehow foiling the plots of the spellcasters, either attacking the source of the magic power or striking first or finding a defense against the supernatural powers of the spellcasters. In DnD terms, how does an epic fighter defeat an epic spellcaster, either through striking first or through having some sort of defense against spell casting (anti-magic area, SR, high saves, etc.). When everything is said and done, I would expect magic warfare on an epic scale to be sort of like modern warfare. Yes, we might have countries that raise million man armies. But we would also have countries that rely upon highly trained specialists and magical equipment. The ten mages example in this thread might be the equivalent of Stealth Bombers. So what is the magic equivalent of a tank? Maybe localized anti-magic areas that move. Yes, the Stealth Bombers are dangerous. But the opposition has the magical equivalent of Radar as well as the magical equivalent of its own fighters and anti-aircraft guns. The Black Company series of novels is interesting, but I think a more relevant system for DnD epic would be Cook's Dread Empire series. Tom [/QUOTE]
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