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Castles of Crystal, Wars of Genocide!
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<blockquote data-quote="The Fifth Elephant" data-source="post: 649488" data-attributes="member: 9816"><p>Eh... you could fairly easily have all-out magic warfare be anethma to most people. If there had been a major magical war far in the past, the effects of which were still prevalent(you <em>don't</em> go near the hill off the main road to the city unless you want to come back with a different number of limbs) then I could see a wizard guild forming that would make itself, by force, the depository of all wizardly knowledge, and that would go after any members that participated in nationalistic wars. Of course, they would participate in planar wars, I would bet, especially if the enemy was using them.</p><p></p><p>However, in all of your guys' discussions on magical warfare, I think you're missing something. The spells in the PHB aren't the spells that a world used to magical warfare would have. They're the spells that you get in a normal D&D type world.</p><p></p><p>In a world used to heavy magical warfare, someone is going to develop effective counters to spells. Someone is going to figure out a way to prevent mass fireballings, someone is going to figure out a way to destroy magical devices, etc. Modern warfare isn't static; I doubt magical warfare would be either. </p><p></p><p>If anything, I think magical warfare would tend more towards how the US army is starting to go; smaller forces, higher technology, more mobility, more options. You wouldn't have 100,000 soilders for enemy wizards to attack; they're too hard to defend, too easy to hit. You'd have small groups, no more than 50, all decked out with magical items and highly trained. They would work together, but they wouldn't group together and make themselves targets.</p></blockquote><p></p>
[QUOTE="The Fifth Elephant, post: 649488, member: 9816"] Eh... you could fairly easily have all-out magic warfare be anethma to most people. If there had been a major magical war far in the past, the effects of which were still prevalent(you [I]don't[/I] go near the hill off the main road to the city unless you want to come back with a different number of limbs) then I could see a wizard guild forming that would make itself, by force, the depository of all wizardly knowledge, and that would go after any members that participated in nationalistic wars. Of course, they would participate in planar wars, I would bet, especially if the enemy was using them. However, in all of your guys' discussions on magical warfare, I think you're missing something. The spells in the PHB aren't the spells that a world used to magical warfare would have. They're the spells that you get in a normal D&D type world. In a world used to heavy magical warfare, someone is going to develop effective counters to spells. Someone is going to figure out a way to prevent mass fireballings, someone is going to figure out a way to destroy magical devices, etc. Modern warfare isn't static; I doubt magical warfare would be either. If anything, I think magical warfare would tend more towards how the US army is starting to go; smaller forces, higher technology, more mobility, more options. You wouldn't have 100,000 soilders for enemy wizards to attack; they're too hard to defend, too easy to hit. You'd have small groups, no more than 50, all decked out with magical items and highly trained. They would work together, but they wouldn't group together and make themselves targets. [/QUOTE]
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