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(Casual D&D) A Game of Trust
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<blockquote data-quote="Guilt Puppy" data-source="post: 1196942" data-attributes="member: 6521"><p><strong>Round 1</strong></p><p></p><p>Bending down to turn the key, Nurthk realizes it was no lie about how heavy the lock was -- part of it's the odd angle you have to hold your arm at, but it takes a good deal of effort just to turn the thing. As the door swings open <em>(inward, btw)</em> the creature is immediately visible, clawing around the corner.</p><p></p><p>Once Fendric sees the thing's skeletal face, hunched down and darting at Nurthk, he attempts to Turn Undead. The creature, however, appears unaffected.</p><p></p><p>Immiately it bites at Nurthk's throat, its canines pronounced, not quite fangs. <span style="color: red"><em>(Attack 23, 7 damage)</em></span></p><p></p><p>As Nurthk turns and rams a shoulder into its gut, it tries to bite again, less effective this time. <span style="color: red"><em>(AoO, Attack 13, 10 damage)</em></span> Arms flailing, it struggles to regain its balance, pushed back a few feet.</p><p></p><p>Hiritus follows, and with a swipe of his longsword timed at just the right beat of Niccolo's tune he manages to put the first slice into the thing.</p><p></p><p>Niccolo continues playing.</p><p></p><p>Entering into round 2, it's Fendric's initiative up first. Others can post actions if they don't expect them to change too much.</p><p></p><p>[code]</p><p> ABCDEF</p><p></p><p> +------+</p><p>1 | **|</p><p>2 | ** *|</p><p>3 D * |</p><p>4 +- U |</p><p>5 D NH |</p><p>6 + +D|</p><p>7 +--| | |</p><p>8 | C|F| |</p><p>9 +D-+n+++</p><p>10 | |</p><p>11 | * * |</p><p>12 D |</p><p>13 |* ** |</p><p> +=----+</p><p></p><p>M = music room</p><p>C = closet</p><p>* = furniture</p><p>D = door</p><p></p><p>B = biddle</p><p>[/code]</p><p></p><p><em>(Note: Remember, post rolls with actions even if you're not sure they're going to happen -- I made some guesses and did the missing ones on my end, and the modifiers wouldn't have really made a difference in this case, non-Fendric initiatives and the turning check, specifically, but still, I'd rather be working with your rolls.)</em></p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 1196942, member: 6521"] [b]Round 1[/b] Bending down to turn the key, Nurthk realizes it was no lie about how heavy the lock was -- part of it's the odd angle you have to hold your arm at, but it takes a good deal of effort just to turn the thing. As the door swings open [i](inward, btw)[/i] the creature is immediately visible, clawing around the corner. Once Fendric sees the thing's skeletal face, hunched down and darting at Nurthk, he attempts to Turn Undead. The creature, however, appears unaffected. Immiately it bites at Nurthk's throat, its canines pronounced, not quite fangs. [color=red][i](Attack 23, 7 damage)[/i][/color] As Nurthk turns and rams a shoulder into its gut, it tries to bite again, less effective this time. [color=red][i](AoO, Attack 13, 10 damage)[/i][/color] Arms flailing, it struggles to regain its balance, pushed back a few feet. Hiritus follows, and with a swipe of his longsword timed at just the right beat of Niccolo's tune he manages to put the first slice into the thing. Niccolo continues playing. Entering into round 2, it's Fendric's initiative up first. Others can post actions if they don't expect them to change too much. [code] ABCDEF +------+ 1 | **| 2 | ** *| 3 D * | 4 +- U | 5 D NH | 6 + +D| 7 +--| | | 8 | C|F| | 9 +D-+n+++ 10 | | 11 | * * | 12 D | 13 |* ** | +=----+ M = music room C = closet * = furniture D = door B = biddle [/code] [i](Note: Remember, post rolls with actions even if you're not sure they're going to happen -- I made some guesses and did the missing ones on my end, and the modifiers wouldn't have really made a difference in this case, non-Fendric initiatives and the turning check, specifically, but still, I'd rather be working with your rolls.)[/i] [/QUOTE]
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