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<blockquote data-quote="Guilt Puppy" data-source="post: 1227647" data-attributes="member: 6521"><p>Morning comes. You're offered to make use of the facilities at Laddin's, the local inn / tavern / traveler's rest, which include <em>baths</em>, of all the niceties, although it's a tough fit in the tub for Fendric, and especially Nurthk.</p><p></p><p>Once your morning business is done, you return to find the bar fully decorated with beads and gnomish candles -- Furgus is there to witness the whole messy transformation, and enlisted to help out.</p><p></p><p>The halflings from last night are there, along with Osbourne, and what appear to be the very same packages, now wrapped more carefully.</p><p></p><p>Ozzy quiets the crowd with a raised finger -- and that does take a while -- and begins a sort of ceremonial oration.</p><p></p><p>"It's a tradition, in these parts, that strangers and travelers should be greeted with gifts and hospitality, that when they move on the world entire will hear well of us. That's an old tradition, and one it's been too long since we've met bigfolk with -- so when you came, I greeted you with interrogation, and instead of giving we asked of you a favor. I hope that this morning's festivities, then, make good upon what was missed originally."</p><p></p><p>"Good sirs, welcome to Boddynock!"</p><p></p><p>With that the crowd erupts in an unstoppable cheer, and the gifts are opened and passed around... First are the rings, which bear Yondall's horn, each inscribed with a blessing from the townsfolk -- there's one for each of you, including the Heironeans. For the four who fought the undead, however, there is more:</p><p></p><p>- For Fendric, they've managed to round up a masterwork chain shirt which is, if anything, much too large. To lay over it, they bring a thick velvet mantle, sewn in the colors of Pelor.</p><p></p><p>- For Niccolo, there is a small saddle and bridle -- confusing at first, until they bring in the riding dog seen last night on the docks. To top it off, they've also brought a rather fine-looking hourglass.</p><p></p><p>- For Nurthk, they have five vials of what they call "poppy silver..." It seems to be a poison of sorts, which will stun enemies briefly on injury.</p><p></p><p>- For Hiritus, they have a masterwork longsword, decorated in fine ribbons, and a blessed candle, said to ward off unpleasant dreams.</p><p></p><p>In addition, Osbourne gives to you collectively a bottle of what he calls Severin Wine, from his private collection. "You may drink it, if you like, but you should know that it'll be worth more than its weight in gold to the right buyer... Especially inland." The cork is sealed under a heavy layer of wax, white marbled with pink, and stamped with a seal in Elvish text. </p><p></p><p>Furgus: They make no note of the missing necklace during the presentation, although you get a sense of awkwardness here and there.</p><p></p><p><em>(doghead: Now's a fine time to show up <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</em></p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 1227647, member: 6521"] Morning comes. You're offered to make use of the facilities at Laddin's, the local inn / tavern / traveler's rest, which include [i]baths[/i], of all the niceties, although it's a tough fit in the tub for Fendric, and especially Nurthk. Once your morning business is done, you return to find the bar fully decorated with beads and gnomish candles -- Furgus is there to witness the whole messy transformation, and enlisted to help out. The halflings from last night are there, along with Osbourne, and what appear to be the very same packages, now wrapped more carefully. Ozzy quiets the crowd with a raised finger -- and that does take a while -- and begins a sort of ceremonial oration. "It's a tradition, in these parts, that strangers and travelers should be greeted with gifts and hospitality, that when they move on the world entire will hear well of us. That's an old tradition, and one it's been too long since we've met bigfolk with -- so when you came, I greeted you with interrogation, and instead of giving we asked of you a favor. I hope that this morning's festivities, then, make good upon what was missed originally." "Good sirs, welcome to Boddynock!" With that the crowd erupts in an unstoppable cheer, and the gifts are opened and passed around... First are the rings, which bear Yondall's horn, each inscribed with a blessing from the townsfolk -- there's one for each of you, including the Heironeans. For the four who fought the undead, however, there is more: - For Fendric, they've managed to round up a masterwork chain shirt which is, if anything, much too large. To lay over it, they bring a thick velvet mantle, sewn in the colors of Pelor. - For Niccolo, there is a small saddle and bridle -- confusing at first, until they bring in the riding dog seen last night on the docks. To top it off, they've also brought a rather fine-looking hourglass. - For Nurthk, they have five vials of what they call "poppy silver..." It seems to be a poison of sorts, which will stun enemies briefly on injury. - For Hiritus, they have a masterwork longsword, decorated in fine ribbons, and a blessed candle, said to ward off unpleasant dreams. In addition, Osbourne gives to you collectively a bottle of what he calls Severin Wine, from his private collection. "You may drink it, if you like, but you should know that it'll be worth more than its weight in gold to the right buyer... Especially inland." The cork is sealed under a heavy layer of wax, white marbled with pink, and stamped with a seal in Elvish text. Furgus: They make no note of the missing necklace during the presentation, although you get a sense of awkwardness here and there. [i](doghead: Now's a fine time to show up :) )[/i] [/QUOTE]
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