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(Casual D&D) A Game of Trust
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<blockquote data-quote="Guilt Puppy" data-source="post: 1296193" data-attributes="member: 6521"><p>Xiao: Hiritus is of course thoroughly responsive to any interest in his beliefs... He tells you how Pelor defends the weak, heals the sick, provides for the hungry, and how it is his sworn duty to do the same. It is clear that Pelor is no abstract ideal for him, but a major part of how he understands himself. His devotion and discipline are clear, and it is also apparent that these extend to the party, as well.</p><p></p><p><em>(OOC: Same opinion as Festy on the crossbow. Having it loaded for a few minutes at a time won't hurt it, and you can probably keep it safely aimed away from people, but anything longer than that gets iffy.)</em></p><p></p><p>The ride downriver goes quietly, for the most part, even as night falls... As you travel South, the halfling houses become even more ornate in their character, and larger houseboats dock in little crannies of the river, sometimes lit and active, mostly quiet. There are a handful of human-sized houses, as well, hidden up in the hills... And, around midnight, you come to a river crossing where sits a human-sized "houseboat" of sorts, although it is only the size of a small shack, and clearly in disrepair.</p><p></p><p>On its grey-wooden side azure paint outlines the crude shape of an eye, with the word "Foretunes" scrawled across the top.</p><p></p><p><em>(OOC: I just noticed, as of yesterday, this game turned a year old! Woo! Just twenty more years til it can buy booze!</em></p><p><em></em></p><p><em>Anyway, hope you all had a nice holiday season. Hopefully the pace should pick back up shortly.)</em></p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 1296193, member: 6521"] Xiao: Hiritus is of course thoroughly responsive to any interest in his beliefs... He tells you how Pelor defends the weak, heals the sick, provides for the hungry, and how it is his sworn duty to do the same. It is clear that Pelor is no abstract ideal for him, but a major part of how he understands himself. His devotion and discipline are clear, and it is also apparent that these extend to the party, as well. [i](OOC: Same opinion as Festy on the crossbow. Having it loaded for a few minutes at a time won't hurt it, and you can probably keep it safely aimed away from people, but anything longer than that gets iffy.)[/i] The ride downriver goes quietly, for the most part, even as night falls... As you travel South, the halfling houses become even more ornate in their character, and larger houseboats dock in little crannies of the river, sometimes lit and active, mostly quiet. There are a handful of human-sized houses, as well, hidden up in the hills... And, around midnight, you come to a river crossing where sits a human-sized "houseboat" of sorts, although it is only the size of a small shack, and clearly in disrepair. On its grey-wooden side azure paint outlines the crude shape of an eye, with the word "Foretunes" scrawled across the top. [i](OOC: I just noticed, as of yesterday, this game turned a year old! Woo! Just twenty more years til it can buy booze! Anyway, hope you all had a nice holiday season. Hopefully the pace should pick back up shortly.)[/i] [/QUOTE]
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