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(Casual D&D) A Game of Trust
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<blockquote data-quote="Guilt Puppy" data-source="post: 1305907" data-attributes="member: 6521"><p><em>(OOC- dp, hilarious indeed <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> And on that note, Festy, I will mention that I am conscious of the fact that you're pretty left out of things at the moment, and don't intend to drag that out any more than fits the game... Further, the ways you've found to remain "in the game" have been both amusing and moreso <strong>appreciated</strong>.)</em></p><p></p><p>Nurthk: <span style="font-family: 'wingdings'">Listening to the seer, something odd stands out: The phenomena he seems to be referencing with the sea turtles, running down the beach, is backwards. They don't ever really run from the tide; rather, the young must scramble TO the ocean to escape predators... On an unrelated note, the incense he burns seems like some sort of sage, though it's scent has a strange character which you have no before encountered.</span></p><p></p><p>Fendric: On your request, the old man shudders for a moment, then lets out a squawking cough. He reels for a moment, seeming to be chocking, then slams his hand down upon the burning pile of incense, sending a wave of embers out across the waters.</p><p></p><p>At that, his breath begins to normalize, and his gaze turns to you with a sort of seething annoyance.</p><p></p><p><span style="color: silver">"Cleric?"</span> He looks at you, then at the Heironeans who have bundled behind you. He seems confused for a moment, as though you are playing a trick, then his eyes soften with realization.</p><p></p><p><span style="color: silver">"A cleric of sufficient skill to heal the sick and wound the maimed! Yes! They erected a Station of Fharlangn not far from here, years very old ago. You may go there and then continue 'long your way, o'er..."</span> His eyes eyes shut for a moment, and he breathes deeply -- <span style="color: silver">"<em>mountains,</em> it was. O'er or un'er, either way 'tis where you must go, and where you least want to be."</span></p><p></p><p>He grins, almost sinister, but only for a moment, then begins building another pyramid.</p><p></p><p><span style="color: silver">"<em>West!, South!, South!,</em> then West a ways..."</span> His eyes flash shut again, then he begins shaking his head. <span style="color: silver">"No, no... Just West from here"</span> he points down the road which leads to the river, <span style="color: silver">"then a South at the crossroads, first crossroads, only an hour's walk, e'en carrying the corpsy giant..."</span></p><p></p><p>He begins scraping flint and steel again, trying to catch the pile on fire.</p><p></p><p><span style="color: silver">"Damned wind, need some oil..."</span> He ducks back, shuffles through his things again. <span style="color: silver">"What other questions have you?"</span></p><p></p><p>He returns with a small vial of oil, and readies himself to place a drop on his pyramid of incense, waiting for your request.</p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 1305907, member: 6521"] [i](OOC- dp, hilarious indeed :) And on that note, Festy, I will mention that I am conscious of the fact that you're pretty left out of things at the moment, and don't intend to drag that out any more than fits the game... Further, the ways you've found to remain "in the game" have been both amusing and moreso [b]appreciated[/b].)[/i] Nurthk: [font=wingdings]Listening to the seer, something odd stands out: The phenomena he seems to be referencing with the sea turtles, running down the beach, is backwards. They don't ever really run from the tide; rather, the young must scramble TO the ocean to escape predators... On an unrelated note, the incense he burns seems like some sort of sage, though it's scent has a strange character which you have no before encountered.[/font] Fendric: On your request, the old man shudders for a moment, then lets out a squawking cough. He reels for a moment, seeming to be chocking, then slams his hand down upon the burning pile of incense, sending a wave of embers out across the waters. At that, his breath begins to normalize, and his gaze turns to you with a sort of seething annoyance. [color=silver]"Cleric?"[/color] He looks at you, then at the Heironeans who have bundled behind you. He seems confused for a moment, as though you are playing a trick, then his eyes soften with realization. [color=silver]"A cleric of sufficient skill to heal the sick and wound the maimed! Yes! They erected a Station of Fharlangn not far from here, years very old ago. You may go there and then continue 'long your way, o'er..."[/color] His eyes eyes shut for a moment, and he breathes deeply -- [color=silver]"[i]mountains,[/i] it was. O'er or un'er, either way 'tis where you must go, and where you least want to be."[/color] He grins, almost sinister, but only for a moment, then begins building another pyramid. [color=silver]"[i]West!, South!, South!,[/i] then West a ways..."[/color] His eyes flash shut again, then he begins shaking his head. [color=silver]"No, no... Just West from here"[/color] he points down the road which leads to the river, [color=silver]"then a South at the crossroads, first crossroads, only an hour's walk, e'en carrying the corpsy giant..."[/color] He begins scraping flint and steel again, trying to catch the pile on fire. [color=silver]"Damned wind, need some oil..."[/color] He ducks back, shuffles through his things again. [color=silver]"What other questions have you?"[/color] He returns with a small vial of oil, and readies himself to place a drop on his pyramid of incense, waiting for your request. [/QUOTE]
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