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(Casual D&D) A Game of Trust
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<blockquote data-quote="Guilt Puppy" data-source="post: 957653" data-attributes="member: 6521"><p><em>(We're packing the car to leave as I write this -- plan had been to head off tomorrow, but we decided we might as well try to beat traffic -- but I won't be posting again for a week.)</em></p><p></p><p>Brother Premule leads you back through town to the main temple of Heironeous, in the town center, past more than one walled, patrolled gate... He seems somewhat in a hurry, and tries to gather the details of what has happened, specifically wondering if you knew the attacker, knew why anyone might attack you specifically, and so forth...</p><p></p><p>Arriving at the temple, he has a young hand take your horses to the stable, and arranges a room for you -- in the basement, but with ample lamps and matches, and not all too humid. Very clean, meticulously so in fact... While still just one room for the six of you, it is fairly spacious, eight beds spanning in four bunks with room to stretch and breathe between them. He stations to guards at your door, who he says will bring you anything you need that they can get you -- within reason, of course. Aside from that, you will have your privacy: The door is thick, and it is unlikely they could make out even a heavy whisper.</p><p></p><p>With that he bids you goodnight, saying he will be back in the morning for you, with whatever news he can work together during the night.</p><p></p><p><em>(So that's that -- keep it up at whatever pace you like, take the opportunity to do some pure roleplaying if it suits you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Feel free of course to control the guards and the environment, within reason of course, and anything else to keep up the fun. I'll be back in a week.)</em></p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 957653, member: 6521"] [i](We're packing the car to leave as I write this -- plan had been to head off tomorrow, but we decided we might as well try to beat traffic -- but I won't be posting again for a week.)[/i] Brother Premule leads you back through town to the main temple of Heironeous, in the town center, past more than one walled, patrolled gate... He seems somewhat in a hurry, and tries to gather the details of what has happened, specifically wondering if you knew the attacker, knew why anyone might attack you specifically, and so forth... Arriving at the temple, he has a young hand take your horses to the stable, and arranges a room for you -- in the basement, but with ample lamps and matches, and not all too humid. Very clean, meticulously so in fact... While still just one room for the six of you, it is fairly spacious, eight beds spanning in four bunks with room to stretch and breathe between them. He stations to guards at your door, who he says will bring you anything you need that they can get you -- within reason, of course. Aside from that, you will have your privacy: The door is thick, and it is unlikely they could make out even a heavy whisper. With that he bids you goodnight, saying he will be back in the morning for you, with whatever news he can work together during the night. [i](So that's that -- keep it up at whatever pace you like, take the opportunity to do some pure roleplaying if it suits you :) Feel free of course to control the guards and the environment, within reason of course, and anything else to keep up the fun. I'll be back in a week.)[/i] [/QUOTE]
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