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(Casual D&D II) The Fellowship of the White Dove
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<blockquote data-quote="Guilt Puppy" data-source="post: 1573188" data-attributes="member: 6521"><p><em>(Backtrack: )</em></p><p></p><p>Orbril: You sneak through the crevice... It winds for a while, coming to a few dead ends, not seeming to arrive at much. As you turn what seems like it must be the last corner, you find yourself staring into a larger opening -- your first sight is a pile of jawbones, beyond which lie other sets of bones, neatly arranged in little piles throught the room. It appears they were removed in parts -- whole arms are mostly in tact, and many ribcages are still attached to spines, amongst those vertabrae which have come unstuck with time, and accumulated into rolling mounds of their own. In the back, however, there are odd bones which are note readily identifiable at first; on recognition of eye sockets, however, you realize they are skulls that have been split into three parts along the fissures, with each part being placed in its own pile among the like.</p><p></p><p>Around each pile are inscribed further etchings -- indeed, it appears the insignias continue on underneath the bones fragments -- which, while less damaged by time, are still beyond any recognizable meaning.</p><p></p><p>The cave does not appear to continue beyond this "room", save for a few small cracks barely large enough for a finger to sneak through. The ceiling here is barely standing height for a gnome, and there is little space which is not occupied by old bone.</p><p></p><p><em><span style="font-size: 9px">(See attached file for a better idea of the arrangement.)</span></em></p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 1573188, member: 6521"] [i](Backtrack: )[/i] Orbril: You sneak through the crevice... It winds for a while, coming to a few dead ends, not seeming to arrive at much. As you turn what seems like it must be the last corner, you find yourself staring into a larger opening -- your first sight is a pile of jawbones, beyond which lie other sets of bones, neatly arranged in little piles throught the room. It appears they were removed in parts -- whole arms are mostly in tact, and many ribcages are still attached to spines, amongst those vertabrae which have come unstuck with time, and accumulated into rolling mounds of their own. In the back, however, there are odd bones which are note readily identifiable at first; on recognition of eye sockets, however, you realize they are skulls that have been split into three parts along the fissures, with each part being placed in its own pile among the like. Around each pile are inscribed further etchings -- indeed, it appears the insignias continue on underneath the bones fragments -- which, while less damaged by time, are still beyond any recognizable meaning. The cave does not appear to continue beyond this "room", save for a few small cracks barely large enough for a finger to sneak through. The ceiling here is barely standing height for a gnome, and there is little space which is not occupied by old bone. [i][size=1](See attached file for a better idea of the arrangement.)[/size][/i] [/QUOTE]
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