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(Casual D&D III) The Man in Black
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<blockquote data-quote="Guilt Puppy" data-source="post: 2124546" data-attributes="member: 6521"><p><em>(I'm sure there's some sort of rolling involved in teaching birds tricks, but whatever it is, I'll put that in the category of "character sheet stuff" which I don't need to approve. So just figure that out to your own individual satisfaction, I'll be fine with it.)</em></p><p></p><p>The night passes quietly in your wooded camp; morning is signalled by the sudden clatter of a light hailstorm, unexpected given the fairly clear skies seen at last light. The trees provide enough shelter to sit for a reasonably comfortable breakfast, the icefall dying out and returning intermittently.</p><p></p><p>As the rest of the group retires to prayer and practice, Tatlock finds time after his own chores to sit at the edge of a near clearing, to watch the hailstones hop across the grass. Nurthk has by now perfected the activating <em>snap</em> of his new double-axe, and can devote his time to the education of his new bird.</p><p></p><p>After a short time, the silence of morning ritual is broken as Tatlock calls out: "Mister Raven! Mister Raven!"</p><p></p><p>From the damp soil of Tatlock's clearing, and a great shape can be seen arising. The roots rise first, then dark mud and stone; it is the form of a massive earthen stag, wriggling upward from the ground, crowned by a pair of wooden antlers which span at least twelve feet. Two whirling forms manifest at either side, amorphous torrents around three feet across, visible only as twisting disturbances in the falling ice.</p><p></p><p>[code]</p><p>[FONT=Lucida Console] ABCDEFGHIJKLMNOPQRSTUVWXYZ</p><p> 1 </p><p> 2 * * * </p><p> 3 * R N </p><p> 4 * n</p><p> 5 * * </p><p> 6 * * # </p><p> 7 *</p><p> 8 * F</p><p> 9 O</p><p>10 * * *</p><p>11 * * H</p><p>12 * A S</p><p>13 * *</p><p>14 * * </p><p>15 * </p><p>16 * * *</p><p>17 * </p><p>18 @ * T </p><p>19 *</p><p>20 \-/ * *</p><p>21 /V\ @ *</p><p>22 \-/ </p><p>23 * * * </p><p>24 * *</p><p>25 * </p><p>26 * *</p><p></p><p>F = Fendric R = Raven</p><p>O = Oliver A = Aerda</p><p>N = Nurthk n = Niccolo</p><p>H = Hiritus S = Shavah</p><p>T = Tatlock</p><p></p><p># = campfire * = Tree</p><p></p><p>\-/</p><p>/V\ = Stag @ = Air elem.</p><p>\-/</p><p>[/font]</p><p>[/code]</p><p></p><p><em>(Neither side really warrants receiving a surprise round, so just go ahead and roll initiatives, and we'll play it out from there. Characters were placed pretty randomly, so if you feel like "no, I should start here", feel free to state that point.)</em></p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 2124546, member: 6521"] [i](I'm sure there's some sort of rolling involved in teaching birds tricks, but whatever it is, I'll put that in the category of "character sheet stuff" which I don't need to approve. So just figure that out to your own individual satisfaction, I'll be fine with it.)[/i] The night passes quietly in your wooded camp; morning is signalled by the sudden clatter of a light hailstorm, unexpected given the fairly clear skies seen at last light. The trees provide enough shelter to sit for a reasonably comfortable breakfast, the icefall dying out and returning intermittently. As the rest of the group retires to prayer and practice, Tatlock finds time after his own chores to sit at the edge of a near clearing, to watch the hailstones hop across the grass. Nurthk has by now perfected the activating [i]snap[/i] of his new double-axe, and can devote his time to the education of his new bird. After a short time, the silence of morning ritual is broken as Tatlock calls out: "Mister Raven! Mister Raven!" From the damp soil of Tatlock's clearing, and a great shape can be seen arising. The roots rise first, then dark mud and stone; it is the form of a massive earthen stag, wriggling upward from the ground, crowned by a pair of wooden antlers which span at least twelve feet. Two whirling forms manifest at either side, amorphous torrents around three feet across, visible only as twisting disturbances in the falling ice. [code] [FONT=Lucida Console] ABCDEFGHIJKLMNOPQRSTUVWXYZ 1 2 * * * 3 * R N 4 * n 5 * * 6 * * # 7 * 8 * F 9 O 10 * * * 11 * * H 12 * A S 13 * * 14 * * 15 * 16 * * * 17 * 18 @ * T 19 * 20 \-/ * * 21 /V\ @ * 22 \-/ 23 * * * 24 * * 25 * 26 * * F = Fendric R = Raven O = Oliver A = Aerda N = Nurthk n = Niccolo H = Hiritus S = Shavah T = Tatlock # = campfire * = Tree \-/ /V\ = Stag @ = Air elem. \-/ [/font] [/code] [i](Neither side really warrants receiving a surprise round, so just go ahead and roll initiatives, and we'll play it out from there. Characters were placed pretty randomly, so if you feel like "no, I should start here", feel free to state that point.)[/i] [/QUOTE]
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