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(Casual D&D IV) A Knight for a Pawn
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<blockquote data-quote="Guilt Puppy" data-source="post: 2919824" data-attributes="member: 6521"><p>Raven makes his way down the face a few yards, then readies his bow to fire at the approaching creatures. He does not recognize their species; indeed, they move quite strangely for birds, seeming to flow through the air with too much ease.</p><p></p><p>Tatlock imitates Raven, planting his feet a short way down and beginning to twirl his sling in preparation.</p><p></p><p>Nurthk readies his own attack, waiting on Cylantro's action to fire. Oliver does much the same.</p><p></p><p>Cylantro prepares her own spell, waiting for them to come within range.</p><p></p><p>The birds continue their fast approach, and are about 120 feet away when the ground beneath you begins to tremble.</p><p></p><p>There is a low droning sound; at the edge of the cliff face, the rocks begin to crack away, falling into the water. A loud breaking sound issues from somewhere deep beneath you, and the ground under your feet begins to shift, seemingly sucked out from under you toward the ocean.</p><p></p><p>Except, that is, for Raven; the landslide begins a few feet away from where he stands, and he is safe at least from that danger. But for his there is another: The cleft in which he sought cover begins to open into a fissure, and the packed dirt on which he stands begins to slide down into it. Back down the path, another fissure cracks open suddenly in Nurthk's path, and the ground on which he stands begins to slide down into it.</p><p></p><p>The horses, save for Justice, begin to panic, but it is hard for them to flee when their hooves can find no solid ground to drive from.</p><p></p><p><em>(For Raven, I need one Reflex save, to avoid falling into the fissure. For the rest of you, I need two Reflex saves, the first being to maintain your footing, the second being to avoid your horses should they fail to maintain theirs (if applicable). For those of you who are still mounted, please give me Ride checks in addition to this, which may or may not nullify the results in addition to that. Finally, I need one additional Reflex save from Nurthk, to avoid falling into the fissure.</em></p><p><em></em></p><p><em>Anyone with Knowledge: Nature can make a check regarding what is happening.</em></p><p><em></em></p><p><em>Also, feel free to execute any readied actions, ie firing bows, casting spells, et cetera.</em></p><p><em></em></p><p><em>Attached is a map showing positions at the start of the earthquake. I'll have another with new positions and new terrain once the checks have been resolved.)</em></p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 2919824, member: 6521"] Raven makes his way down the face a few yards, then readies his bow to fire at the approaching creatures. He does not recognize their species; indeed, they move quite strangely for birds, seeming to flow through the air with too much ease. Tatlock imitates Raven, planting his feet a short way down and beginning to twirl his sling in preparation. Nurthk readies his own attack, waiting on Cylantro's action to fire. Oliver does much the same. Cylantro prepares her own spell, waiting for them to come within range. The birds continue their fast approach, and are about 120 feet away when the ground beneath you begins to tremble. There is a low droning sound; at the edge of the cliff face, the rocks begin to crack away, falling into the water. A loud breaking sound issues from somewhere deep beneath you, and the ground under your feet begins to shift, seemingly sucked out from under you toward the ocean. Except, that is, for Raven; the landslide begins a few feet away from where he stands, and he is safe at least from that danger. But for his there is another: The cleft in which he sought cover begins to open into a fissure, and the packed dirt on which he stands begins to slide down into it. Back down the path, another fissure cracks open suddenly in Nurthk's path, and the ground on which he stands begins to slide down into it. The horses, save for Justice, begin to panic, but it is hard for them to flee when their hooves can find no solid ground to drive from. [i](For Raven, I need one Reflex save, to avoid falling into the fissure. For the rest of you, I need two Reflex saves, the first being to maintain your footing, the second being to avoid your horses should they fail to maintain theirs (if applicable). For those of you who are still mounted, please give me Ride checks in addition to this, which may or may not nullify the results in addition to that. Finally, I need one additional Reflex save from Nurthk, to avoid falling into the fissure. Anyone with Knowledge: Nature can make a check regarding what is happening. Also, feel free to execute any readied actions, ie firing bows, casting spells, et cetera. Attached is a map showing positions at the start of the earthquake. I'll have another with new positions and new terrain once the checks have been resolved.)[/i] [/QUOTE]
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