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Catch-phrases, actions and mentality of the overly dedicated.(My players out!)
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<blockquote data-quote="nakia" data-source="post: 2129952" data-attributes="member: 25747"><p>With that low wisdom, he may not realize (nor care about) many worldly complexities that would make sense to abide by in order to stay out of trouble. He could frequently resort to force (polite force) to solve problems or repay insults of the protected PC, which could put the party in awkward social situations. What's his intelligence and charisma? With an average or low charisma, combined with that low wisdom, you could play him as being always brutally honest. Come to think of that, you don't need a low charisma for that -- part of his dymanic could be always telling the blunt, simple truth and people still liking him.</p><p></p><p>With such a strong faith in his god and the other PC, he could put much of the imptetus for acting on a focus outside himself. Things are no longer about what Cooper wants, but about what god or the other PC wants. And, with such a simple faith, whatever happens is what god wants. Depending on his intelligence and how you want to play him, he may never have to wrestle with any doubts whatsoever about his faith and his chosen PC. A catch phrase could be "What/If (insert god name here) wills" He could say that for everything.</p><p></p><p>An interesting question to ask up front is what, if anything, could give Cooper doubts about himself and his faith?</p></blockquote><p></p>
[QUOTE="nakia, post: 2129952, member: 25747"] With that low wisdom, he may not realize (nor care about) many worldly complexities that would make sense to abide by in order to stay out of trouble. He could frequently resort to force (polite force) to solve problems or repay insults of the protected PC, which could put the party in awkward social situations. What's his intelligence and charisma? With an average or low charisma, combined with that low wisdom, you could play him as being always brutally honest. Come to think of that, you don't need a low charisma for that -- part of his dymanic could be always telling the blunt, simple truth and people still liking him. With such a strong faith in his god and the other PC, he could put much of the imptetus for acting on a focus outside himself. Things are no longer about what Cooper wants, but about what god or the other PC wants. And, with such a simple faith, whatever happens is what god wants. Depending on his intelligence and how you want to play him, he may never have to wrestle with any doubts whatsoever about his faith and his chosen PC. A catch phrase could be "What/If (insert god name here) wills" He could say that for everything. An interesting question to ask up front is what, if anything, could give Cooper doubts about himself and his faith? [/QUOTE]
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