Caterpillar Fungus, Corn Smut, and Brains Hard-Wired for D&D

Aeolius

Adventurer
Earlier today, I was reading about caterpillar fungus :
caterpillar-fungus-traditional-medicine-china_35088_600x450.jpg

"The fungus, Ophiocordyceps sinensis, takes over the bodies of caterpillar larvae then shoots up like finger-size blades of grass out of the dead insects' heads... Known as yartsa gunbu—or "summer grass winter worm"—by Chinese consumers, the nutty-tasting fungus is highly valued for its purported medicinal benefits..."

Granted, I was eating breakfast at the time, so the image made an impression. I was immediately reminded of another fungus, huitlacoche (corn smut), which I have yet to summon the gumption to sample (though I have sampled a few insects, from edible.com .

Almost instantly, my brain clicked into DM Mode. Envision an edible fungus grown on "monsters". What if yellow musk creeper was a great delicacy? Would enterprising farmers corral tribes of goblins to infect as yellow musk creepers? What are the ethical ramifications of eating a fungus grown on sentient being held in captivity for that very purpose?

Perhaps vegepygmies were a culinary treat. Would one go do far as to throw a kobold or two into a patch of russet mold, then slay they beastie that emerged? How about hot-buttered myconid on the side, then?

I doubt a PC would go to such dubious depths, to secure their supper, but it would make for a dandy adventure. Perhaps a thieves guild hires the party's rogue to sneak into a hobgoblin lair, to infect them with a fast-growing fungus. Whether the PCs discover what is to become of the hobgoblins, once the fungus begins to grow, is open to debate.

What would the PCs do, if they learned that the local townsfolk, slain by a mysterious "plague", were being exhumed and consumed by an enterprising troll?

I have too much fun, for people. ;) Ever had one of those moments, when you discover something new and immediately begin to plot how such knowledge would work in your games?
 
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Reminds me of the Stargate SG-1 episode where SG-1 discovers the Pangarins are making the drug Tretonin by exploiting Goa'uld symbiotes.

While you are correct that most PCs probably wouldn't do these sort of things, there are plenty of unscrupulous types that would go to great lengths to make a gold piece, even if it means exploiting/imprisoning a sentient being.
 



I've been kicking around the idea for my next character to make a sort of 'traveling chef' that is looking to discover new product to cook. Which would fit perfectly with being in an adventuring party that is constantly slaughtering any number of mythical creatures in exotic locals.

Which really isn't *that* outlandish when you think about it, since my understand of medieval times is that the ruling class largely filled the "consumer" role in the economy, and one of the primary things they consumed was most of the excess food (due to taxes being paid in goods and services to the local manor).

When one has a lot of excess food, one does extravagant things with it (foie gras for example). When doing extravagant things with food becomes part of being the ruling class, then what you eat becomes attached to social standing. Which is my understanding of the origin of food snobbery. It often isn't that people simply like food, it is that for a lot of people eating high quality food is how one affirms their social standing. Eating 'low quality' or cheap food without belly aching loudly about it being inedible runs the risk of making one seem 'low class'. Which is why people often get so catty about restaurants.

When a 'culinary bard' of sorts passes through and offers to serve up a still beating troll heart served on a bed of leaves from the world tree, they would represent a means of advancing social standing through consuming their truly exotic fares (oh this foie gras is satisfactory, but you really should experience live troll heart).
 

Almost instantly, my brain clicked into DM Mode.
I've known about this group of fungi for quite a while (part of what I do IRL is studying arthropods), however my brain clicked into a slightly different DM Mode. :devil:

I created a very rare lower-planar fungus that can infect inhabitants of those planes (it would have to, wouldn't it, from an ecological point of view - even if they are immune to "normal" diseases), as well as other unfortunate creatures (such as PCs!). The fungus begins to take over the mind of the creature (as the real fungus takes over the brain of ants), causing them to seek out groups of other potentially infectible creatures, and as the fruiting bodies begin to burst through their cracking skin will berserk-attack any creature within site/range. In the advanced stages the creature begins to slow (as a slow spell) as the fungus grows through its muscles and skeletal structure, eventually freezing the unfortunate fiend (or whatever) into a grotesque statue resembling these unfortunate insects...

zombie-fungus-5.jpg


Cordyceps.jpg


A prime creature (and some outer planar creatures) would obviously die due to extremely compromised internal organs, and that would be the end of it. An immortal fiend, however, might still be both insane and alive indefinitely in its statue-like pose... possibly reaching out with its mind in ways that only a truly twisted DM would use. :devil:

I ran an adventure on the lower planes where the PCs raided a baatezu cache. Within the cache they found three magical arrows that had tiny vials of glass filled with a brown powder built into the arrowheads. Their first use resulted in the rather spectacularly gruesome death of a fiend (with a lot of collateral damage, including secondarily infected fiends). Once they realized what had happened, they blew quite a few high level fire spells in an attempt to sterilize the scene of the brutal battle to prevent the spread of the disease.

Check these pages out for more information about the real fungus:
Cordyceps - Wikipedia, the free encyclopedia
Zombie Ants Controlled By Four New Species Of Fungi

Denis, aka "Maldin"
Maldin's Greyhawk http://melkot.com
Loads of edition-independent Greyhawk goodness... maps, magic, mysteries, mechanics, and more!
And the new home of Mortellan's World of Greyhawk webcomic!
 

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